!= != ! (hold for laughter)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1088,7 +1088,7 @@ bool gun::attack(vec &targ)
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owner->lastattackweapon = this;
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shots++;
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flag4subgunDMGalt != flag4subgunDMGalt;
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flag4subgunDMGalt = !flag4subgunDMGalt;
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if(!info.isauto) owner->attacking = false;
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