moar (mine should be all in there now - hint: svn log | grep -A2 <username>)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
sireus
2011-06-05 21:14:11 +00:00
parent 6527dd3bf7
commit 4eb5f33e5b
+8 -1
View File
@@ -11,7 +11,6 @@ Find me a category!
// TODO : move this into other categories (you'll have to add some cats..)
[*] Drop camera to previous followed player position when switching to fly editmode.
[*] fix scaling if scale is < 1.0 // TODO explain
[*] nearplane fix // TODO explain
[*] fix broken demo-viewer not able to change to SPECTATOR
@@ -32,6 +31,8 @@ Servers
[*] New switch to disable game status table of scores logging (-l switch)
[*] Linux server available HDD space bug fixed.
[*] /setnext bug fixed.
[*] Fixed bug with map names containing slashes
[*] The carbine is now consistently called such (not "Rifle")
Server browser // TODO : merge with "Servers" ?
----------------------
@@ -67,6 +68,12 @@ Physics
[*] New "flyspeed" variable for determining how much to multiply your fly speeds by. (Range: 1.0...5.0)
[*] Jump/Crouch raises or lowers the camera in editmode, release to stop.
Rendering / HUD / ...
---------------------
[*] Now using ANIM_REVERSE for playermodels going backward
[*] Fixed flag icon transparency
Mapping
---------------------
[*] Key "F7" is now key bound to toggle fullbright on/off.