*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-07-29 21:08:22 +00:00
parent 9ee8c20ac4
commit 4f051e04ea
4 changed files with 9 additions and 11 deletions
+1 -3
View File
@@ -78,8 +78,6 @@ itemstat itemstats[] =
{16, 0, 72, S_ITEMPUP}, //powerup
};
void baseammo(int gun, playerent *d) { d->ammo[gun] = itemstats[gun].add*2; }
// these two functions are called when the server acknowledges that you really
// picked up the item (in multiplayer someone may grab it before you).
@@ -105,7 +103,7 @@ void realpickup(int n, playerent *d)
break;
case I_GRENADE:
equipitem(d, n, d->mag[6], 6);
player1->thrownademillis = 0;
d->thrownademillis = 0;
break;
case I_HEALTH:
equipitem(d, n, d->health, 7);