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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-07-27 05:41:28 +00:00
parent 3f5aa905eb
commit 9ee8c20ac4
2 changed files with 1 additions and 7 deletions
-5
View File
@@ -257,11 +257,6 @@ void equip(playerent *d)
d->mag[d->primary] = magsize(d->primary);
}
if (d->hasarmour)
{
if(gamemode==m_arena) d->armour = 100;
}
d->gunselect = d->primary;
}
+1 -2
View File
@@ -167,7 +167,7 @@ struct playerent : dynent
int mag[NUMGUNS];
string name, team;
int shots; //keeps track of shots from auto weapons
bool reloading, hasarmour, weaponchanging;
bool reloading, weaponchanging;
int nextweapon; // weapon we switch to
int primary; //primary gun
int nextprimary; // primary after respawning
@@ -195,7 +195,6 @@ struct playerent : dynent
history.reset();
health = 100;
armour = 0;
hasarmour = false;
lastaction = akimbolastaction[0] = akimbolastaction[1] = 0;
akimbomillis = 0;
gunselect = GUN_PISTOL;