name highlight color slider in the gameplay settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+6
-7
@@ -31,12 +31,11 @@ poniesmodeon = 0 // Reduced violence mode.
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__gibsgore = 1 // Default value for gibs slider.
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// Aliases that should be stored in saved.cfg are defined below
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if (! (checkalias ofc_gamma_list)) [
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ofc_gamma_list = ""
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loop ogl (listlen $defaultmaps) [
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add2list ofc_gamma_list $gamma
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]
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ofc_gamma_list = ""
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loop ogl (listlen $defaultmaps) [
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add2list ofc_gamma_list $gamma
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]
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if (! (checkalias dyngamma)) [ dyngamma = 0 ]
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if (! (checkalias old_editbinds)) [ old_editbinds = 1 ]
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dyngamma = 0
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old_editbinds = 1
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nickhighlight = 5
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@@ -366,6 +366,7 @@ menuitem "Sensible default (30-40 FPS)" [ closemenu "FPS Range"; fpsrange
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menuitem "FPS whore (60-60 FPS)" [ closemenu "FPS Range"; fpsrange 60 60 ]
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menuitem "I don't understand LOD (100+ FPS)" [ closemenu "FPS Range"; fpsrange 100 1000 ]
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if (! (checkalias nickhighlight)) [ nickhighlight = 5 ]
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newmenu gameplay
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@@ -376,6 +377,7 @@ menuitem "" -1
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menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" [ reducedviolencemode $arg1 ]
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menuitemcheckbox "Auto weapon reload: " "$autoreload" [ autoreload $arg1 ]
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menuitemslider "Gib gore: " 0 4 "$__gibsgore" 1 [ "Off" "Normal" "Good" "Messy" "Unrealistic" ] [ gibsgore $arg1 ]
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menuitemslider "Name highlight color: " 0 9 "$nickhighlight" 1 [ "0green" "1blue" "2yellow" "3red" "4gray" "white" "6dark brown" "7dark red" "8purple" "9orange" ] [ nickhighlight = $arg1; HIGHLIGHT = (c $nickhighlight) ]
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menuitemcheckbox "Hit sound: " "$hitsound" [ hitsound $arg1 ]
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menuitemcheckbox "Show scores on death: " "$showscoresondeath" [ showscoresondeath $arg1 ]
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menuitem "Change to the enemy team" [ changeteam ]
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