arena hud fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2008-09-14 19:25:43 +00:00
parent 852a89e839
commit 52c609f75c
+5 -1
View File
@@ -460,7 +460,11 @@ bool tryrespawn()
{
player1->attacking = false;
player1->lastteamchange = 0;
if(m_arena) { /* hudonlyf("waiting for new round to start..."); */return false; }
if(m_arena)
{
if(!arenaintermission) hudonlyf("waiting for new round to start...");
return false;
}
respawnself();
player1->weaponswitch(player1->primweap);
player1->lastaction -= weapon::weaponchangetime/2;