arena hud fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -460,7 +460,11 @@ bool tryrespawn()
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{
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player1->attacking = false;
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player1->lastteamchange = 0;
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if(m_arena) { /* hudonlyf("waiting for new round to start..."); */return false; }
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if(m_arena)
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{
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if(!arenaintermission) hudonlyf("waiting for new round to start...");
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return false;
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}
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respawnself();
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player1->weaponswitch(player1->primweap);
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player1->lastaction -= weapon::weaponchangetime/2;
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