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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -12,10 +12,10 @@ bool c2sinit = false; // whether we need to tell the other clients our sta
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int getclientnum() { return player1 ? player1->clientnum : -1; }
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bool multiplayer()
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bool multiplayer(bool msg)
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{
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// check not correct on listen server?
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if(curpeer) conoutf("operation not available in multiplayer");
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if(curpeer && msg) conoutf("operation not available in multiplayer");
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return curpeer!=NULL;
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}
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