no message

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@45 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
makke
2005-10-18 17:47:19 +00:00
parent b353751fd4
commit 55784379bb
2 changed files with 348 additions and 338 deletions
+8 -4
View File
@@ -5,7 +5,7 @@ name "unarmed" // change!
team "AC"
invmouse 0 // 1 for flightsim mode
sensitivity 50
sensitivity 30
sensitivityscale 10
fov 100
@@ -39,9 +39,9 @@ bind A left
bind S backward
bind D right
hudgun 0
hudgun 1
maxroll 0
lighterror 1
lighterror 8
//alias sp [ mode -2; map $arg1 ]
//alias dmsp [ mode -1; map $arg1 ]
@@ -81,7 +81,7 @@ alias delta_edit_3 [ edittex (+ $flrceil 1) $arg1 ]
alias delta_edit_4 [ equalize $flrceil ]
alias delta_edit_5 [ entproperty 0 $arg1 ] // and the others
alias delta_game_0 [ if (= $arg1 1) [ weapon 2 3 1 ] [ weapon 4 1 2 ] ]
alias delta_game_0 [ if (= $arg1 1) [ wup ] [ wdw ] ]
alias zfov 100
@@ -94,6 +94,10 @@ alias delta_game_1 [
if (only_menu_music) [ musicvol 1; music $menu_music ]
bind p "connect 67.163.146.134"
// change
hudgun 1
bind KP_MINUS "conskip 1"
bind KP_PLUS "conskip -1"
+340 -334
View File
@@ -1,335 +1,341 @@
// standard menu definitions
bind ESCAPE [ if (only_menu_music) [ musicvol 128 ]; showmenu main ] // it all starts here
newmenu main
menuitem "Join Game" "servermenu"
menuitem "Refresh Serverlist" "updatefrommaster"
menuitem "Vote.." "showmenu gamemode"
menuitem "Load Map.." "showmenu maps"
menuitem "Disconnect" "disconnect"
menuitem "Options.." "showmenu options"
menuitem "Editing.." "showmenu editing"
menuitem "about/credits/help" "showmenu about"
menuitem "Quit" "quit"
alias genmapitems [
alias n (listlen $arg1)
loop $n [
at $arg1 $i
alias mapname $s
concat map $s
menuitem $s
alias next (+ $i 1)
if (= $next $n) [ alias next 0 ] []
at $arg1 $next
alias nextmap $s
concatword nextmap_ $mapname
alias $s $nextmap
]
]
newmenu maps
genmapitems "ac_complex ac_mines ac_office"
newmenu team
menuitem "CT"
menuitem "T"
newmenu gamemode
menuitem "Team Deathmatch" "mode 1; showmenu maps"
menuitem "Team Survivor" "mode 1; showmenu maps"
menuitem "Capture the Flag" "mode 2; showmenu maps"
menuitem "Deathmatch" "mode 0; showmenu maps"
menuitem "Deathmatch Arena" "mode 0; showmenu maps"
menuitem "Pistols" "mode 5; showmenu maps"
newmenu spawnmode
menuitem "Instant Respawn" "spawnmode 0; showmenu maps"
menuitem "10sec Delay" "spawnmode 1; showmenu maps"
menuitem "15sec Delay" "spawnmode 3; showmenu maps"
menuitem "1min Round" "spawnmode 4; showmenu maps"
menuitem "2min Round" "spawnmode 5; showmenu maps"
newmenu editing
menuitem "Mapmodels..." "showmenu mapmodels"
menuitem "Entities" "showmenu entities"
menuitem "Arches and slopes.." "showmenu arches"
menuitem "Map operations.." "showmenu mapop"
menuitem "help..." "showmenu editkeys"
newmenu editkeys
menuitem "toggle edit mode (key E)" "edittoggle"
menuitem "undo last edit action (key U)" "undo"
menuitem "copy selection (key C)" "copy"
menuitem "paste selection (red vertex = upper left, key V)" "paste"
menuitem "repeat last texture replace" "replace"
menuitem "delete closest entity (key X)" "delent"
menuitem "fullbright view (key f7)" "fullbright 1"
menuitem "recalc light (key f8)" "recalc"
menuitem "toggle show geometric mipmaps (key f5)" "showmip"
menuitem "toggle occlusion culling (key f6) "toggleocull"
menuitem "more..." "showmenu more"
newmenu more
menuitem "insert/home/pgup/keyp7 browse through floor/wall/ceiling/" ""
menuitem " upper textures on your current selection," ""
menuitem " delete/end/pgup/keyp4 browse backwards" ""
menuitem "[ and ] move the currently selected floor up and down" ""
menuitem " O and P do the same for the ceiling" ""
menuitem "F makes the current selection SOLID, G makes it SPACE" ""
menuitem "K makes something a corner (slant)" ""
menuitem ", and . equalize the floor/ceiling ceiling level" ""
menuitem "H makes the floor a heightfield, I the ceiling" ""
menuitem "8/9 change the offset of a vertex in a heightfield" ""
newmenu mapmodels
menuitem "misc" "showmenu misc"
menuitem "ladders" "showmenu ladders"
menuitem "street" "showmenu street"
menuitem "plants" "showmenu plants"
menuitem "interior" "showmenu interior"
menuitem "lights" "showmenu lights"
menuitem "industrial" "showmenu industrial"
menuitem "signs" "showmenu signs"
menuitem "other" "showmenu other"
newmenu misc
menuitem "Nothing (clip)" "newent mapmodel 0"
menuitem "Cube(2x2)" "newent mapmodel 1"
menuitem "Cube(4x4)" "newent mapmodel 2"
menuitem "Cube(8x8)" "newent mapmodel 3"
menuitem "Bridge(8x8)" "newent mapmodel 4"
newmenu ladders
menuitem "Ladder(7)" "newent mapmodel 5"
menuitem "Ladder(8)" "newent mapmodel 5
menuitem "Ladder(10)" "newent mapmodel 7"
menuitem "Ladder(11)" "newent mapmodel 8"
menuitem "Ladder(15)" "newent mapmodel 9"
newmenu street
menuitem "Streetlight1" "newent mapmodel 10"
menuitem "Streetlight2" "newent mapmodel 11"
menuitem "Bench" "newent mapmodel 12"
menuitem "Dumpster" "newent mapmodel 13"
menuitem "Roadblock" "newent mapmodel 14"
menuitem "Roadblock2" "newent mapmodel 15"
menuitem "Fence" "newent mapmodel 16"
menuitem "Fencepost" "newent mapmodel 17"
menuitem "Fencegate" "newent mapmodel 18"
menuitem "Fencedoor" "newent mapmodel 19"
newmenu plants
menuitem "Grass1" "newent mapmodel 20"
menuitem "Grass2" "newent mapmodel 21"
menuitem "Plant1" "newent mapmodel 22"
menuitem "Tree1" "newent mapmodel 23"
newmenu interior
menuitem "Chair" "newent mapmodel 24"
menuitem "Laptop" "newent mapmodel 25"
menuitem "Picture1" "newent mapmodel 26"
menuitem "Locker" "newent mapmodel 27"
newmenu lights
menuitem "Strahler" "newent mapmodel 28"
menuitem "Light1" "newent mapmodel 29"
menuitem "Bulb" "newent mapmodel 30"
newmenu industrial
menuitem "Barrel" "newent mapmodel 31"
menuitem "Knocked Over Barrel" "newent mapmodel 32"
menuitem "Electric meter" "newent mapmodel 33"
menuitem "Pallette" "newent mapmodel 34"
menuitem "Gastank" "newent mapmodel 35"
menuitem "Grate (horizontal)" "newent mapmodel 36"
menuitem "Grate (vertical)" "newent mapmodel 37"
menuitem "Wrench" "newent mapmodel 38"
menuitem "Screw" "newent mapmodel 39"
newmenu signs
menuitem "Flammable Sign" "newent mapmodel 40"
menuitem "Speed Limit Sign" "newent mapmodel 41"
menuitem "Maintenance Sign" "newent mapmodel 42"
menuitem "Caution Sign" "newent mapmodel 43"
menuitem "Biohazard Sign" "newent mapmodel 44"
newmenu other
menuitem "Cigarette" "newent mapmodel 45"
menuitem "Can" "newent mapmodel 46"
menuitem "Fallen Can" "newent mapmodel 47"
menuitem "Broken Wood" "newent mapmodel 48"
menuitem "Hook" "newent mapmodel 49"
newmenu entities
menuitem sf_spawn "echo unknown command..."
menuitem ff_spawn "echo unknown command..."
menuitem sf_flag "echo unknown command..."
menuitem ff_flag "echo unknown command..."
menuitem ladder "newent ladder"
newmenu arches
menuitem "normal arch" "heightfield 2; arch 0"
menuitem "arch with sideways curve (delta 1)" "heightfield 2; arch 1"
menuitem "arch with sideways curve (delta 2)" "heightfield 2; arch 2"
menuitem "arch with sideways curve (delta 3)" "heightfield 2; arch 3"
menuitem "arch with sideways curve (delta 4)" "heightfield 2; arch 4"
menuitem "slope increase 2 left-right" "heightfield 0; slope 2 0"
menuitem "slope decrease 2 left-right" "heightfield 0; slope -2 0"
menuitem "slope increase 2 top-bottom" "heightfield 0; slope 0 2"
menuitem "slope decrease 2 top-bottom" "heightfield 0; slope 0 -2"
menuitem "slope increase 1 left-right" "heightfield 0; slope 1 0"
menuitem "slope decrease 1 left-right" "heightfield 0; slope -1 0"
menuitem "slope increase 1 top-bottom" "heightfield 0; slope 0 1"
menuitem "slope decrease 1 top-bottom" "heightfield 0; slope 0 -1"
menuitem "fix heightfield" "slope 0 0"
menuitem "[ arches make ceiling heighfield, slopes floor ]"
newmenu mapop
menuitem "Newmap 128x128 cubes (recommended)" "newmap 7"
menuitem "Newmap 256x256 cubes" "newmap 8"
menuitem "Increase mapsize (2x)" "mapenlarge"
menuitem "Set map title/author" "saycommand /mapmsg"
bind B "showmenu items"
newmenu items
menuitem "Primary Weapon" "showmenu primary"
menuitem "Secondary Weapon" "showmenu secondary"
menuitem "Equipment" "showmenu equipment"
newmenu "primary"
menuitem "Mtp 57 Assault Rifle" "echo MTP-57 Assault Rifle chosen"
menuitem "A-ARD/10 Submachine Gun" "echo A-ARD/10 Submachine Gun chosen"
menuitem "Precision Tech AD-81 Sniper Rifle" "echo Precision Tech AD-81 Sniper Rifle chosen"
menuitem "V-19 Combat Shotgun" "echo V-19 Combat Shotgun chosen"
newmenu "secondary"
menuitem "Mk-77 Semi-Automatic Pistol" "echo MK 77 Semi-Automatic Pistol Chosen"
newmenu "equipment"
menuitem "DR-17 HE-Grenade" "echo DR-17 HE-Grenade chosen"
menuitem "SN-Tech Kelvar Vest" "echo SN-Tech Kelvar Vest chosen"
newmenu options
menuitem "set name" "saycommand /name"
menuitem "->to change name permanently, edit autoexec.cfg" ""
menuitem "tweak minlod.. (higher = less popup, possibly lower fps)" "showmenu minlod"
menuitem "tweak fpsrange.. (higher = possibly more popup)" "showmenu fpsrange"
menuitem "tweak water subdivision.." "showmenu watersubdiv"
menuitem "turn dynamic light/shadows off" "dynlight 0"
menuitem "tweak gamma.." "showmenu gamma"
newmenu gamma
menuitem "gamma 50"
menuitem "gamma 60"
menuitem "gamma 70"
menuitem "gamma 80"
menuitem "gamma 90"
menuitem "gamma 100"
menuitem "gamma 110"
menuitem "gamma 120"
menuitem "gamma 130"
menuitem "gamma 140"
menuitem "gamma 150"
newmenu minlod
menuitem "minimum (25)" "minlod 25"
menuitem "decent (60)" "minlod 60"
menuitem "good (100)" "minlod 100"
menuitem "fps be damned (250)" "minlod 250"
newmenu fpsrange
menuitem "my 486 0wnz y00 (8-10)" "fpsrange 8 10"
menuitem "slow machine (20-25)" "fpsrange 20 25"
menuitem "sensible default (30-40)" "fpsrange 30 40"
menuitem "fps whore (60-60)" "fpsrange 60 60"
menuitem "I don't understand LOD (100+)" "fpsrange 100 1000"
newmenu watersubdiv
menuitem "subdivision 1 (insane polygon wastage)" "watersubdiv 1"
menuitem "subdivision 2 (high quality)" "watersubdiv 2"
menuitem "subdivision 4 (medium quality)" "watersubdiv 4"
menuitem "subdivision 8 (low quality)" "watersubdiv 8"
menuitem "subdivision 16 (my 486 can do water too)" "watersubdiv 16"
newmenu about
menuitem "Actioncube beta v.1.0" ""
menuitem " ...help" "showmenu help"
menuitem " ...credits" "showmenu credits"
menuitem "by the AC-Team" ""
menuitem "http://www.actioncube.com" "echo sorry no built-in web browser yet :)"
menuitem "a cube mod/tc based on the" ""
menuitem ""
menuitem "Cube game/engine" " "
menuitem "by Wouter van Oortmerssen" " "
menuitem "http://www.cubeengine.com/" "echo sorry no built-in web browser yet :)"
newmenu help
menuitem "r - reload Gun" ""
menuitem "right mouse button - use scope" ""
menuitem "Mousewheel Up/Down - cycle weapons" ""
menuitem ""
menuitem "b - Outfit Menu" ""
menuitem "" ""
menuitem "-for further information read readme.html-"
newmenu credits
menuitem "Arghvark Project Leader" ""
menuitem " Coding" ""
menuitem "driAn Lead Coder" ""
menuitem "makkE Lead Mapper/Modeller" ""
menuitem " Models, Skins, Animation" ""
menuitem " Sound, some Textures" ""
menuitem "Nieb Models" ""
menuitem "Jcdpc Maps, Models, Skins" ""
menuitem "Mitaman Maps" ""
menuitem "Rick Bots, Win32-Compiling" ""
menuitem "Verbal QA, Advisor, Lead Tester" ""
menuitem "dtd Webdesign, Hosting" ""
menuitem ""
menuitem "Thanks to:" ""
menuitem "Wouter van Oortmersson, DCP (Music, Models)," ""
// standard menu definitions
bind ESCAPE "showmenu main" // it all starts here
newmenu main
menuitem "Join Game" "servermenu"
menuitem "Refresh Serverlist" "updatefrommaster"
menuitem "Vote.." "showmenu gamemode"
menuitem "Load Map.." "showmenu maps"
menuitem "Disconnect" "disconnect"
menuitem "Options.." "showmenu options"
menuitem "Editing.." "showmenu editing"
menuitem "about/credits/help" "showmenu about"
menuitem "Quit" "quit"
alias genmapitems [
alias n (listlen $arg1)
loop $n [
at $arg1 $i
alias mapname $s
concat map $s
menuitem $s
alias next (+ $i 1)
if (= $next $n) [ alias next 0 ] []
at $arg1 $next
alias nextmap $s
concatword nextmap_ $mapname
alias $s $nextmap
]
]
newmenu maps
genmapitems "ac_complex ac_mines ac_depot ac_desert"
newmenu team
menuitem "Special Forces"
menuitem "Freedom Fighters"
newmenu gamemode
menuitem "Team Deathmatch" "mode 1; showmenu maps"
menuitem "Team Survivor" "mode 1; showmenu maps"
menuitem "Capture the Flag" "mode 2; showmenu maps"
menuitem "Deathmatch" "mode 0; showmenu maps"
menuitem "Deathmatch Arena (LMS)" "mode 0; showmenu maps"
newmenu spawnmode
menuitem "Instant Respawn" "spawnmode 0; showmenu maps"
menuitem "10sec Delay" "spawnmode 1; showmenu maps"
menuitem "15sec Delay" "spawnmode 3; showmenu maps"
menuitem "1min Round" "spawnmode 4; showmenu maps"
menuitem "2min Round" "spawnmode 5; showmenu maps"
newmenu editing
menuitem "Mapmodels..." "showmenu mapmodels"
menuitem "Entities" "showmenu entities"
menuitem "Pickups" "showmenu pickups"
menuitem "Arches and slopes.." "showmenu arches"
menuitem "Map operations.." "showmenu mapop"
menuitem "help..." "showmenu editkeys"
newmenu editkeys
menuitem "toggle edit mode (key E)" "edittoggle"
menuitem "undo last edit action (key U)" "undo"
menuitem "copy selection (key C)" "copy"
menuitem "paste selection (red vertex = upper left, key V)" "paste"
menuitem "repeat last texture replace" "replace"
menuitem "delete closest entity (key X)" "delent"
menuitem "fullbright view (key f7)" "fullbright 1"
menuitem "recalc light (key f8)" "recalc"
menuitem "toggle show geometric mipmaps (key f5)" "showmip"
menuitem "toggle occlusion culling (key f6) "toggleocull"
menuitem "more..." "showmenu more"
newmenu more
menuitem "insert/home/pgup/keyp7 browse through floor/wall/ceiling/" ""
menuitem " upper textures on your current selection," ""
menuitem " delete/end/pgup/keyp4 browse backwards" ""
menuitem "[ and ] move the currently selected floor up and down" ""
menuitem " O and P do the same for the ceiling" ""
menuitem "F makes the current selection SOLID, G makes it SPACE" ""
menuitem "K makes something a corner (slant)" ""
menuitem ", and . equalize the floor/ceiling ceiling level" ""
menuitem "H makes the floor a heightfield, I the ceiling" ""
menuitem "8/9 change the offset of a vertex in a heightfield" ""
newmenu mapmodels
menuitem "misc" "showmenu misc"
menuitem "ladders" "showmenu ladders"
menuitem "street" "showmenu street"
menuitem "plants" "showmenu plants"
menuitem "interior" "showmenu interior"
menuitem "lights" "showmenu lights"
menuitem "industrial" "showmenu industrial"
menuitem "signs" "showmenu signs"
menuitem "other" "showmenu other"
newmenu misc
menuitem "Nothing (clip)" "newent mapmodel 0"
menuitem "Cube(2x2)" "newent mapmodel 1"
menuitem "Cube(4x4)" "newent mapmodel 2"
menuitem "Cube(8x8)" "newent mapmodel 3"
menuitem "Bridge(8x8)" "newent mapmodel 4"
newmenu ladders
menuitem "Ladder(7)" "newent mapmodel 5"
menuitem "Ladder(8)" "newent mapmodel 5
menuitem "Ladder(10)" "newent mapmodel 7"
menuitem "Ladder(11)" "newent mapmodel 8"
menuitem "Ladder(15)" "newent mapmodel 9"
newmenu street
menuitem "Streetlight1" "newent mapmodel 10"
menuitem "Streetlight2" "newent mapmodel 11"
menuitem "Bench" "newent mapmodel 12"
menuitem "Dumpster" "newent mapmodel 13"
menuitem "Roadblock" "newent mapmodel 14"
menuitem "Roadblock2" "newent mapmodel 15"
menuitem "Fence" "newent mapmodel 16"
menuitem "Fencepost" "newent mapmodel 17"
menuitem "Fencegate" "newent mapmodel 18"
menuitem "Fencedoor" "newent mapmodel 19"
newmenu plants
menuitem "Grass1" "newent mapmodel 20"
menuitem "Grass2" "newent mapmodel 21"
menuitem "Plant1" "newent mapmodel 22"
menuitem "Tree1" "newent mapmodel 23"
newmenu interior
menuitem "Chair" "newent mapmodel 24"
menuitem "Laptop" "newent mapmodel 25"
menuitem "Picture1" "newent mapmodel 26"
menuitem "Locker" "newent mapmodel 27"
newmenu lights
menuitem "Strahler" "newent mapmodel 28"
menuitem "Light1" "newent mapmodel 29"
menuitem "Bulb" "newent mapmodel 30"
newmenu industrial
menuitem "Barrel" "newent mapmodel 31"
menuitem "Knocked Over Barrel" "newent mapmodel 32"
menuitem "Electric meter" "newent mapmodel 33"
menuitem "Pallette" "newent mapmodel 34"
menuitem "Gastank" "newent mapmodel 35"
menuitem "Grate (horizontal)" "newent mapmodel 36"
menuitem "Grate (vertical)" "newent mapmodel 37"
menuitem "Wrench" "newent mapmodel 38"
menuitem "Screw" "newent mapmodel 39"
newmenu signs
menuitem "Flammable Sign" "newent mapmodel 40"
menuitem "Speed Limit Sign" "newent mapmodel 41"
menuitem "Maintenance Sign" "newent mapmodel 42"
menuitem "Caution Sign" "newent mapmodel 43"
menuitem "Biohazard Sign" "newent mapmodel 44"
newmenu other
menuitem "Cigarette" "newent mapmodel 45"
menuitem "Can" "newent mapmodel 46"
menuitem "Fallen Can" "newent mapmodel 47"
menuitem "Broken Wood" "newent mapmodel 48"
menuitem "Hook" "newent mapmodel 49"
newmenu entities
menuitem sf_spawn "echo unknown command..."
menuitem ff_spawn "echo unknown command..."
menuitem sf_flag "echo unknown command..."
menuitem ff_flag "echo unknown command..."
menuitem ladder "newent ladder"
newmenu pickups
menuitem "Health" "newent health"
menuitem "Pistol Ammo" "newent clips"
menuitem "Box of Ammo" "newent ammobox"
menuitem "Kevlar Vest" "newent armour"
menuitem "Akimbo" "echo not yet..."
newmenu arches
menuitem "normal arch" "heightfield 2; arch 0"
menuitem "arch with sideways curve (delta 1)" "heightfield 2; arch 1"
menuitem "arch with sideways curve (delta 2)" "heightfield 2; arch 2"
menuitem "arch with sideways curve (delta 3)" "heightfield 2; arch 3"
menuitem "arch with sideways curve (delta 4)" "heightfield 2; arch 4"
menuitem "slope increase 2 left-right" "heightfield 0; slope 2 0"
menuitem "slope decrease 2 left-right" "heightfield 0; slope -2 0"
menuitem "slope increase 2 top-bottom" "heightfield 0; slope 0 2"
menuitem "slope decrease 2 top-bottom" "heightfield 0; slope 0 -2"
menuitem "slope increase 1 left-right" "heightfield 0; slope 1 0"
menuitem "slope decrease 1 left-right" "heightfield 0; slope -1 0"
menuitem "slope increase 1 top-bottom" "heightfield 0; slope 0 1"
menuitem "slope decrease 1 top-bottom" "heightfield 0; slope 0 -1"
menuitem "fix heightfield" "slope 0 0"
menuitem "[ arches make ceiling heighfield, slopes floor ]"
newmenu mapop
menuitem "Newmap 128x128 cubes (recommended)" "newmap 7"
menuitem "Newmap 256x256 cubes" "newmap 8"
menuitem "Increase mapsize (2x)" "mapenlarge"
menuitem "Set map title/author" "saycommand /mapmsg"
bind B "showmenu items"
newmenu items
menuitem "Primary Weapon" "showmenu primary"
menuitem "Secondary Weapon" "showmenu secondary"
menuitem "Equipment" "showmenu equipment"
newmenu "primary"
menuitem "Mtp 57 Assault Rifle" "item 5;echo MK-77 Assault Rifle chosen"
menuitem "A-ARD/10 Submachine Gun" "item 3;echo A-ARD/10 Submachine Gun chosen"
menuitem "Precision Tech AD-81 Sniper Rifle" "item 4,echo Precision Tech AD-81 Sniper Rifle chosen"
menuitem "V-19 Combat Shotgun" "item 2;echo V-19 Combat Shotgun chosen"
newmenu "secondary"
menuitem "Mk-77 Semi-Automatic Pistol" "item 1;echo MTP 57 Semi-Automatic Pistol Chosen"
newmenu "equipment"
menuitem "DR-17 HE-Grenade" "echo DR-17 HE-Grenade chosen"
menuitem "SN-Tech Kelvar Vest" "echo SN-Tech Kelvar Vest chosen"
newmenu options
menuitem "set name" "saycommand /name"
menuitem "->to change name permanently, edit autoexec.cfg" ""
menuitem "tweak minlod.. (higher = less popup, possibly lower fps)" "showmenu minlod"
menuitem "tweak fpsrange.. (higher = possibly more popup)" "showmenu fpsrange"
menuitem "tweak water subdivision.." "showmenu watersubdiv"
menuitem "turn dynamic light/shadows off" "dynlight 0"
menuitem "tweak gamma.." "showmenu gamma"
newmenu gamma
menuitem "gamma 50"
menuitem "gamma 60"
menuitem "gamma 70"
menuitem "gamma 80"
menuitem "gamma 90"
menuitem "gamma 100"
menuitem "gamma 110"
menuitem "gamma 120"
menuitem "gamma 130"
menuitem "gamma 140"
menuitem "gamma 150"
newmenu minlod
menuitem "minimum (25)" "minlod 25"
menuitem "decent (60)" "minlod 60"
menuitem "good (100)" "minlod 100"
menuitem "fps be damned (250)" "minlod 250"
newmenu fpsrange
menuitem "my 486 0wnz y00 (8-10)" "fpsrange 8 10"
menuitem "slow machine (20-25)" "fpsrange 20 25"
menuitem "sensible default (30-40)" "fpsrange 30 40"
menuitem "fps whore (60-60)" "fpsrange 60 60"
menuitem "I don't understand LOD (100+)" "fpsrange 100 1000"
newmenu watersubdiv
menuitem "subdivision 1 (insane polygon wastage)" "watersubdiv 1"
menuitem "subdivision 2 (high quality)" "watersubdiv 2"
menuitem "subdivision 4 (medium quality)" "watersubdiv 4"
menuitem "subdivision 8 (low quality)" "watersubdiv 8"
menuitem "subdivision 16 (my 486 can do water too)" "watersubdiv 16"
newmenu about
menuitem "Actioncube beta v.1.0" ""
menuitem " ...help" "showmenu help"
menuitem " ...credits" "showmenu credits"
menuitem "by the AC-Team" ""
menuitem "http://www.actioncube.com" "echo sorry no built-in web browser yet :)"
menuitem "a cube mod/tc based on the" ""
menuitem ""
menuitem "Cube game/engine" " "
menuitem "by Wouter van Oortmerssen" " "
menuitem "http://www.cubeengine.com/" "echo sorry no built-in web browser yet :)"
newmenu help
menuitem "r - reload Gun" ""
menuitem "right mouse button - use scope" ""
menuitem "Mousewheel Up/Down - cycle weapons" ""
menuitem ""
menuitem "b - Outfit Menu" ""
menuitem "" ""
menuitem "-for further information read readme.html-"
newmenu credits
menuitem "Arghvark Project Leader" ""
menuitem " Coding" ""
menuitem "driAn Lead Coder" ""
menuitem "makkE Lead Mapper/Modeller" ""
menuitem " Models, Skins, Animation" ""
menuitem " Sound, some Textures" ""
menuitem "Nieb Models" ""
menuitem "Jcdpc Maps, Models, Skins" ""
menuitem "Mitaman Maps,Ressources" ""
menuitem "Rick Bots, Win32-Compiling" ""
menuitem "Verbal QA, Advisor, Lead Tester" ""
menuitem "dtd Webdesign, Hosting" ""
menuitem ""
menuitem "Thanks to:" ""
menuitem "Wouter van Oortmersson, DCP (Music, Models)," ""
menuitem "Boeck, ... " ""