configurable wave height
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -57,6 +57,7 @@ Mapping
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[*] entproperty now works in MP coop, but buffered.
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[*] Textures can now have a non-default scale, definable through the texture command.
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[*] Multiple selections support
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[*] Configurable wave height
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Rendering / HUD / ...
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---------------------
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+14
-9
@@ -1270,7 +1270,7 @@ echo foo
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<identifierReference identifier="add2list"/>
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</references>
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</scriptalias>
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<command name="MDArray_New_Subarray">
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<description>Adds a subarray to a cubescript multidimensional array. (alias)</description>
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<examples>
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@@ -1295,7 +1295,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Add_To_Subarray">
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<description>Adds a string to an existing subarray in a cubescript multidimensional array.</description>
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<examples>
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@@ -1319,7 +1319,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Get">
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<description>Returns a subarray or a subarray element of a cubescript multidimensional array.</description>
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<examples>
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@@ -1344,7 +1344,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Modify_Subarray">
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<description>Modifies a subarray element of a cubescript multidimensional array.</description>
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<examples>
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@@ -1353,7 +1353,7 @@ echo foo
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<explanation>Output: 1 2 9 4 5</explanation>
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</example>
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</examples>
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<arguments>
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<argument token="A" description="name of alias (multidimensional array)"/>
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<argument token="N" description="name of target subarray to modify"/>
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@@ -1370,7 +1370,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Delete_Subarray">
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<description>Deletes an entire subarray from an existing cubescript multidimensional array.</description>
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<arguments>
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@@ -1387,7 +1387,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Get_Subarray_Count">
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<description>Returns the number of subarrays in a cubescript multidimensional array.</description>
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<arguments>
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@@ -1403,7 +1403,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Get_All_Subarray_Names">
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<description>Returns a list of all subarray names in a cubescript multidimensional array.</description>
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<examples>
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@@ -1425,7 +1425,7 @@ echo foo
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<identifierReference identifier="MDArray_Search"/>
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</references>
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</command>
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<command name="MDArray_Search">
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<description>Returns a list of all subarray names that have content matching a specific keyword.</description>
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<examples>
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@@ -6968,6 +6968,11 @@ Output:
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</arguments>
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</command>
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<variable name="waveheight">
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<description>Sets the wave height of water, between 0 (completely still, no waves at all) and 1 (very choppy).</description>
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<value token="F" description="wave height (floating-point value)" minValue="0" maxValue="1" defaultValue="0.3" />
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</variable>
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</identifiers>
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</section>
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<!-- Editing Configs Section Ends -->
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@@ -25,6 +25,7 @@ void setwatercolor(const char *r, const char *g, const char *b, const char *a)
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}
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COMMANDN(watercolour, setwatercolor, ARG_4STR);
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FVAR(waveheight, 0, 0.3f, 1.0f);
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// renders water for bounding rect area that contains water... simple but very inefficient
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@@ -39,7 +40,7 @@ COMMANDN(watercolour, setwatercolor, ARG_4STR);
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float angle = v1*v2*0.1f/(2*M_PI) + t; \
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float s = angle - int(angle) - 0.5f; \
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s *= 8 - fabs(s)*16; \
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float h = 0.3f*s; \
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float h = waveheight*0.5f*s; \
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varray::attrib<float>(v1, v2, v3+h); \
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body; \
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}
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@@ -51,7 +52,7 @@ COMMANDN(watercolour, setwatercolor, ARG_4STR);
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})
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#define VERTWT(vertwt, defbody, body) \
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VERTWC(vertwt, defbody, { \
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float duv = 0.2f*v; \
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float duv = waveheight*0.5f*v; \
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body; \
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})
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