prev MS issue fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -19,7 +19,7 @@ int connectwithtimeout(ENetSocket sock, const char *hostname, ENetAddress &remot
|
||||
ENetSocket mastersock = ENET_SOCKET_NULL;
|
||||
ENetAddress masteraddress = { ENET_HOST_ANY, ENET_PORT_ANY }, serveraddress = { ENET_HOST_ANY, ENET_PORT_ANY };
|
||||
string mastername = AC_MASTER_URI;
|
||||
int masterport = AC_MASTER_PORT;
|
||||
int masterport = AC_MASTER_PORT, mastertype = AC_MASTER_HTTP;
|
||||
int lastupdatemaster = 0;
|
||||
vector<char> masterout, masterin;
|
||||
int masteroutpos = 0, masterinpos = 0;
|
||||
@@ -218,7 +218,6 @@ void serverms(int mode, int numplayers, int minremain, char *smapname, int milli
|
||||
|
||||
// ping & pong buf
|
||||
ucharbuf pi(data, len), po(&data[len], sizeof(data)-len);
|
||||
|
||||
bool std = false;
|
||||
if(getint(pi) != 0) // std pong
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user