fix sopmenu crash when mitem vector resizes and changes item addresses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1037,6 +1037,7 @@ void refreshsopmenu(void *menu, bool init)
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{
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menureset(menu);
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mlines.setsize(0);
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mlines.reserve(players.length());
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loopv(players) if(players[i])
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{
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mline &m = mlines.add();
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