fix sopmenu crash when mitem vector resizes and changes item addresses

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-28 23:35:06 +00:00
parent 02cf7f903f
commit 5a22bb2ef8
+1
View File
@@ -1037,6 +1037,7 @@ void refreshsopmenu(void *menu, bool init)
{
menureset(menu);
mlines.setsize(0);
mlines.reserve(players.length());
loopv(players) if(players[i])
{
mline &m = mlines.add();