including LD_LIBRARY_PATH to libenet.so
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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-1
@@ -51,7 +51,8 @@ fi
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if [ -x ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ]
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then
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cd ${CUBE_DIR}
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exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
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LD_LIBRARY_PATH=${CUBE_DIR}/source/enet/.libs
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exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
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else
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echo "Your platform does not have a pre-compiled Cube client."
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echo "Please follow the following steps to build a native client:"
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