force rounding on fps stat

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2009-01-05 04:53:45 +00:00
parent f1a6345d20
commit 5d61a429bd
+1 -1
View File
@@ -1034,7 +1034,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
}
extern vector<vertex> verts;
gl_drawhud(w, h, (int)curfps, nquads, verts.length(), underwater);
gl_drawhud(w, h, (int)round(curfps), nquads, verts.length(), underwater);
glEnable(GL_CULL_FACE);
glEnable(GL_FOG);