followplayer @ fixed yaw

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-12-26 12:04:54 +00:00
parent 2c33852f4d
commit 5e921cae48
+1
View File
@@ -290,6 +290,7 @@ void recomputecamera()
followcam.o.x -= (float)(cosf(RAD*(p->yaw-90)))*p->radius*1.5f;
followcam.o.y -= (float)(sinf(RAD*(p->yaw-90)))*p->radius*1.5f;
followcam.o.z += p->eyeheight/3.0f;
followcam.yaw = p->yaw;
break;
}
}