"openfootage" license upgrade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -648,6 +648,8 @@ texture 0 "rattrap/rb_window.jpg"
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// texture 0 "nieb/tt7040146.jpg"
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// texture 0 "nieb/various0353.jpg"
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// texture 0 "nieb/vents0076.jpg" // END: Nieb's new textures...
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// texture 0 "mitaman/3dcafe/door07_a.jpg"
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// texture 0 "mitaman/3dcafe/door10_a.jpg"
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mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up!
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@@ -1,11 +1,46 @@
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All files in this folder are licensed under the CC license. All images have been edited to fit the AC engine correctly.
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stonewall_4.jpg was originally captured by:
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Markus "openfootage.net" Huber (http://www.zenofilm.at/?page_id=28)
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From the FAQ page:
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------------------
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Can i use the footage for commercial works?
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The image was originally available from:
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http://www.openfootage.net/?p=105
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Yes you can, all the footage is realeased under the creative commons copyrights giving you the rights to use for commercial, non commercial, remixes or whatever you want. The only exeception is you are not allowed to resell or redistribute the textures on other footage sites or collections.
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It was then modified to suit AssaultCube by:
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Alejandro "Toca"
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The texture is licensed under the "Creative Commons Attribution 3.0 Austria"
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license with some additional clauses, read below for more details:
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http://creativecommons.org/licenses/by/3.0/at/deed.en
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This means you are free to share, copy, distribute and transmit the work and to remix or adapt the work
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Under the following conditions:
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* Attribution - You must attribute the work in the manner specified by the author or licensor
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(but not in any way that suggests that they endorse you or your use of the work).
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With the understanding that:
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* Waiver - Any of the above conditions can be waived if you get permission from the copyright holder.
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* Public Domain - Where the work or any of its elements is in the public domain under applicable law,
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that status is in no way affected by the license.
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* Other Rights - In no way are any of the following rights affected by the license:
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o Your fair dealing or fair use rights, or other applicable copyright exceptions and limitations;
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o The author's moral rights;
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o Rights other persons may have either in the work itself or in how the work is used,
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such as publicity or privacy rights.
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* Notice — For any reuse or distribution, you must make clear to others the license terms of this work.
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ADDITIONAL CLAUSES:
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(As mentioned on: http://www.openfootage.net/?page_id=4)
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Can I use the footage for commercial works?
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Yes you can, all the footage is realeased under the creative commons copyright, giving you
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the rights to use for commercial, non-commercial, remixes or whatever you want.
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The only exception is, you are not allowed to re-sell or redistribute the textures
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on other footage sites or collections.
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So you give up all your copyrights?
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The only thing I want from you is that you write my site www.openfootage.net in the credits of your work.
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The only thing I want from you is that you write my site www.openfootage.net in the credits of your work.
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So why do you do that, what's your advantage?
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I will create this footage for my work anyway and there is no real reason that I should keep them for
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myself and I like the idea of sharing footage to get new works done with the same feedstock.
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