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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -278,7 +278,7 @@ void updateworld(int curtime, int lastmillis) // main game update loop
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else if(!intermission)
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{
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moveplayer(player1, 20, true);
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checkitems();
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checkitems(player1);
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};
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c2sinfo(player1); // do this last, to reduce the effective frame lag
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};
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