make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -6,6 +6,7 @@
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i18nmanager::i18nmanager(const char *domain, const char *basepath) : domain(domain), basepath(basepath)
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{
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locale = setlocale(LC_ALL, ""); // use current default locale
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setlocale(LC_NUMERIC, "C"); // make sure numeric is consistent (very important for float usage in scripts)
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bindtextdomain(domain, basepath); // set base path
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textdomain(domain);
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bind_textdomain_codeset(domain, "UTF-8"); // we use the utf-8 charset only
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