make sure things like atof work consistently (regardless of the locale)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
sireus
2011-05-08 17:12:29 +00:00
parent 5ae39ac567
commit 68b05f1204
+1
View File
@@ -6,6 +6,7 @@
i18nmanager::i18nmanager(const char *domain, const char *basepath) : domain(domain), basepath(basepath)
{
locale = setlocale(LC_ALL, ""); // use current default locale
setlocale(LC_NUMERIC, "C"); // make sure numeric is consistent (very important for float usage in scripts)
bindtextdomain(domain, basepath); // set base path
textdomain(domain);
bind_textdomain_codeset(domain, "UTF-8"); // we use the utf-8 charset only