fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+6
-1
@@ -268,7 +268,12 @@ struct playerstate
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additem(ammostats[GUN_PISTOL], ammo[GUN_PISTOL]);
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additem(ammostats[GUN_AKIMBO], ammo[GUN_AKIMBO]);
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break;
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case I_AMMO: additem(ammostats[primary], ammo[primary]); break;
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case I_AMMO: // ugly fix: we don't know the 'primary' of other players -> restock all ammo types
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additem(ammostats[GUN_SHOTGUN], ammo[GUN_SHOTGUN]);
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additem(ammostats[GUN_SUBGUN], ammo[GUN_SUBGUN]);
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additem(ammostats[GUN_SNIPER], ammo[GUN_SNIPER]);
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additem(ammostats[GUN_ASSAULT], ammo[GUN_ASSAULT]);
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break;
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case I_GRENADE: additem(ammostats[GUN_GRENADE], mag[GUN_GRENADE]); break;
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case I_HEALTH: additem(powerupstats[type-I_HEALTH], health); break;
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case I_ARMOUR: additem(powerupstats[type-I_HEALTH], armour); break;
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