changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -7,10 +7,8 @@ This changelog is a WIP!
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Find me a cat!
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---------------------
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// TODO : find a better order for these categories
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[*] New Private messages feature (/pm cn message) default bind is N
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[*] Scoreboard doesn't show ping/score/pj in singleplayer
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[*] Added /drawzone command to draw a rectangular zone on the minimap
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// TODO : find a better order for these categories
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Weapons
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---------------------
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@@ -58,6 +56,7 @@ Mapping
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[*] Key "7" is now key bound to "nextclosestent" - it gets typo'd all the time.
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[*] entproperty now works in MP coop, but buffered.
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[*] Textures can now have a non-default scale, definable through the texture command.
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[*] Multiple selections support
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Rendering / HUD / ...
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---------------------
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@@ -67,6 +66,7 @@ Rendering / HUD / ...
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[*] Nearplane fix.
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[*] screenshotscale - in-engine scaling of screenshots.
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[*] showtargetname - turns on/off showing the player name on the HUD when in your crosshair.
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[*] Scoreboard doesn't show ping/score/pj in singleplayer
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Physics
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---------------------
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@@ -192,6 +192,8 @@ CubeScript
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[*] mapbackupsonsave - Determines if map backups (.bak) should be created when a map is saved.
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[*] isclient - Determines if the client number given is a valid client (player).
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[*] winners - Returns the list of winning teams or players
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[*] drawzone - Draw a rectangular zone on the minimap
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[*] const - Sets an alias as a constant
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[*] getalias can now work on built-in client variables (CVARs). - (e.g. fov)
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[*] "Sleeps" can be persistent. (e.g. "Persist" even through map loads - new optional 3rd argument of the /sleep command)
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[*] Substr crash bug is fixed. Also the command can now use a negative position value.
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