New models: wall decals

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Alejandro V. Garcia
2013-01-22 09:37:44 +00:00
parent c75d050499
commit 6be22f7c97
9 changed files with 20 additions and 5 deletions
+5 -5
View File
@@ -28,11 +28,11 @@ mapmodel 0 0 0 0 "toca/pickaxe/vert" // 22
mapmodel 0 0 0 0 "toca/newspaper/1" // 23
mapmodel 0 0 0 0 "toca/newspaper/2" // 24
mapmodel 1 3 0 0 "toca/cautionsign" // 25
mapmodel 0 0 0 0 "toca/decals/broken/1" // 26
mapmodel 0 0 0 0 "toca/decals/broken/2" // 27
mapmodel 0 0 0 0 "toca/decals/broken/3" // 28
mapmodel 0 0 0 0 "tree01" // 26
mapmodel 0 0 0 0 "chair1" // 27
mapmodel 0 0 0 0 "laptop1" // 28
mapmodel 0 0 0 0 "picture1" // 29
@@ -46,7 +46,7 @@ texture 0 "kurt/klite1.jpg" // Dummy texture - Also leave this here, or else you
// Brickwall textures
texture 0 "toca/greybricks.jpg" // Texture #1
texture 0 "arcitool/archibrick01.jpg"
texture 0 "toca/deadleaves1.jpg"
texture 0 "arcitool/archibrick02.jpg"
texture 0 "arcitool/archibrick03.jpg"
texture 0 "arcitool/archibrick04.jpg"
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@@ -0,0 +1,5 @@
md3load tris.md3
md3skin mesh ../skin.png
mdlalphatest 30
mdlcullface 0
@@ -0,0 +1,5 @@
md3load tris.md3
md3skin mesh ../skin.png
mdlalphatest 30
mdlcullface 0
@@ -0,0 +1,5 @@
md3load tris.md3
md3skin mesh ../skin.png
mdlalphatest 30
mdlcullface 0
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