clang++ is default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,4 +1,5 @@
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CXXFLAGS= -O3 -fomit-frame-pointer
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CXX=clang++ # Use clang++, as g++ optimizations cause crashes...
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override CXXFLAGS+= -Wall -fsigned-char
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PLATFORM= $(shell uname -s)
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@@ -20,7 +21,7 @@ CLIENT_INCLUDES= $(INCLUDES) -I../include
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CLIENT_LIBS= -mwindows -L../lib -lSDL -lSDL_image -lzdll -lopengl32 -lenet -lOpenAL32 -llibvorbisfile -llibintl -lws2_32 -lwinmm -lcurl
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else
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USRLIB=$(shell if [ -e /usr/lib64 ]; then echo "/usr/lib64"; else echo "/usr/lib"; fi)
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override CXXFLAGS+= -rdynamic
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# override CXXFLAGS+= -rdynamic # clang++ doesn't use this...
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CLIENT_INCLUDES= $(INCLUDES) -I/usr/include `sdl-config --cflags` -idirafter ../include
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CLIENT_LIBS= -L../enet/.libs -lenet -L$(USRLIB) -lX11 `sdl-config --libs` -lSDL_image -lz -lGL -lopenal -lvorbisfile -lcurl
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endif
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