Win32 doesn't know "roundf()" - reverted to "round()" - caught by BCFH|Ärkefiende

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-06-27 12:02:19 +00:00
parent a9a87a1768
commit 7474af0b0a
+1 -1
View File
@@ -1027,7 +1027,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
}
extern vector<vertex> verts;
gl_drawhud(w, h, (int)roundf(curfps), nquads, verts.length(), underwater);
gl_drawhud(w, h, (int)round(curfps), nquads, verts.length(), underwater);
glEnable(GL_CULL_FACE);
glEnable(GL_FOG);