color tweaks

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Alejandro V. Garcia
2010-07-21 03:50:19 +00:00
parent 577ade081b
commit 76d7d0e4ec
+3 -3
View File
@@ -311,14 +311,14 @@ static void text_color(char c, char *stack, int size, int &sp, bvec color, int a
{
case '0': color = bvec( 2, 255, 128 ); break; // green: player talk
case '1': color = bvec( 96, 160, 255 ); break; // blue: team chat
case '2': color = bvec( 255, 192, 64 ); break; // yellow: gameplay action messages, only actions done by players
case '2': color = bvec( 230, 230, 20 ); break; // yellow: gameplay action messages, only actions done by players
case '3': color = bvec( 255, 64, 64 ); break; // red: important errors and notes
case '4': color = bvec( 128, 128, 128 ); break; // gray
case '5': color = bvec( 255, 255, 255 ); break; // white
case '6': color = bvec( 96, 48, 0 ); break; // dark brown
case '7': color = bvec( 128, 48, 48 ); break; // dark red: dead admin
case '7': color = bvec( 153, 51, 51 ); break; // dark red: dead admin
case '8': color = bvec( 192, 64, 192 ); break; // magenta
case '9': color = bvec( 255, 128, 0 ); break; // orange
case '9': color = bvec( 255, 102, 0 ); break; // orange
//extendeded color palette
//case 'a': case 'A':color = bvec( 0xFF, 0xCC, 0xCC); break; // some lowercase seem to have special meaning like 'b' (flashing text) so not yet using them
case 'A':color = bvec( 0xFF, 0xCC, 0xCC); break; // red set