fixed radar ent naming

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-12-26 11:48:39 +00:00
parent 56609c1ef2
commit 77a2abc834
+3 -3
View File
@@ -257,7 +257,7 @@ void drawequipicons(playerent *p)
glEnable(GL_BLEND);
}
void drawradarent(float x, float y, float yaw, int col, int row, float iconsize, bool pulse, char *label = NULL, ...)
void drawradarent(float x, float y, float yaw, int col, int row, float iconsize, bool pulse, const char *label = NULL, ...)
{
glPushMatrix();
if(pulse) glColor4f(1.0f, 1.0f, 1.0f, 0.2f+(sinf(lastmillis/30.0f)+1.0f)/2.0f);
@@ -402,13 +402,13 @@ void drawradar(playerent *p, int w, int h)
}
glTranslatef(-(centerpos.x-res/2)/worldsize*radarsize, -(centerpos.y-res/2)/worldsize*radarsize, 0);
drawradarent(p->o.x*coordtrans, p->o.y*coordtrans, p->yaw, p->state==CS_ALIVE ? (isattacking(p) ? 2 : 0) : 1, 2, iconsize, isattacking(p), colorname(p)); // local player
drawradarent(p->o.x*coordtrans, p->o.y*coordtrans, p->yaw, p->state==CS_ALIVE ? (isattacking(p) ? 2 : 0) : 1, 2, iconsize, isattacking(p), "%s", colorname(p)); // local player
loopv(players) // other players
{
playerent *pl = players[i];
if(!pl || pl==p || !isteam(p->team, pl->team) || !insideradar(centerpos, res/2, pl->o)) continue;
drawradarent(pl->o.x*coordtrans, pl->o.y*coordtrans, pl->yaw, pl->state==CS_ALIVE ? (isattacking(pl) ? 2 : 0) : 1, team_int(pl->team), iconsize, isattacking(pl), colorname(pl));
drawradarent(pl->o.x*coordtrans, pl->o.y*coordtrans, pl->yaw, pl->state==CS_ALIVE ? (isattacking(pl) ? 2 : 0) : 1, team_int(pl->team), iconsize, isattacking(pl), "%s", colorname(pl));
}
if(m_flags)
{