config updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+23
-24
@@ -1,25 +1,24 @@
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alias kick [ callvote 0 $arg1 $arg2 ]
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alias ban [ callvote 1 $arg1 $arg2 ]
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alias removebans [ callvote 2 $arg1 ]
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alias mastermode [ callvote 3 $arg1 ]
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alias autoteam [ callvote 4 $arg1 ]
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alias forceteam [ callvote 5 $arg1 ]
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alias giveadmin [ callvote 6 $arg1 ]
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alias map [ callvote 7 $arg1 $arg2 ]
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alias recorddemo [ callvote 8 1 ]
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alias stopdemo [ callvote 9 ]
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alias cleardemo [ callvote 10 $arg1 ]
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alias cleardemos [ callvote 10 0 ]
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alias serverdesc [ callvote 11 $arg1 ]
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alias shuffleteams [ callvote 12 ]
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alias demo [
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alias _demofile $arg1
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if $connected [
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addOnLoadOnce [mode -1; map $_demofile]
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disconnect
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][
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mode -1; map $_demofile
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]
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]
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kick = [ callvote 0 $arg1 $arg2 ]
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ban = [ callvote 1 $arg1 $arg2 ]
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removebans = [ callvote 2 $arg1 ]
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mastermode = [ callvote 3 $arg1 ]
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autoteam = [ callvote 4 $arg1 ]
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forceteam = [ callvote 5 $arg1 ]
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giveadmin = [ callvote 6 $arg1 ]
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map = [ callvote 7 $arg1 $arg2 ]
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recorddemo = [ callvote 8 1 ]
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stopdemo = [ callvote 9 ]
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cleardemo = [ callvote 10 $arg1 ]
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cleardemos = [ callvote 10 0 ]
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serverdesc = [ callvote 11 $arg1 ]
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shuffleteams = [ callvote 12 ]
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demo = [
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_demofile = $arg1
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if $connected [
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addOnLoadOnce [ mode -1; map $_demofile ]
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disconnect
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] [
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mode -1; map $_demofile
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]
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]
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@@ -2,5 +2,3 @@
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// This is where you should put any scripts you may have created for AC.
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+19
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@@ -1,32 +1,31 @@
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// These default settings get executed whenever "saved.cfg" is not available.
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// Do not modify anything below, instead change settings in game, or add to autoexec.cfg
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name "unarmed" // Change your name!
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loadcrosshair default.png // Choose another crosshair, see ./packages/crosshairs/
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loadcrosshair teammate.png teammate // Teammate crosshair.
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loadcrosshair red_dot.png scope // Scope crosshair.
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skin 0 // Change your look.
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autoreload 1 // Reload the guns automatically by default.
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setfont default // Choose your font
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name "unarmed" // Change your name!
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loadcrosshair default.png // Choose another crosshair, see ./packages/crosshairs/
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loadcrosshair teammate.png teammate // Teammate crosshair.
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loadcrosshair red_dot.png scope // Scope crosshair.
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skin 0 // Change your look.
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autoreload 1 // Reload the guns automatically by default.
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setfont default // Choose your font
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// alias scopesens [ *f $sensitivity $scopesensscale ] // scopesens is now hardcoded // Bukz
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// scopesens = [ *f $sensitivity $scopesensscale ] // scopesens is now hardcoded // Bukz
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//bind MOUSE2 [ zoom 1; onrelease [ zoom 0 ] ]
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// bind MOUSE2 [ zoom 1; onrelease [ zoom 0 ] ]
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// alternative zoom toggle
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//alias ztoggle 0
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//bind MOUSE2 [ alias ztoggle (= ztoggle 0); zoom $ztoggle ]
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// ztoggle = 0
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// bind MOUSE2 [ alias ztoggle (= ztoggle 0); zoom $ztoggle ]
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// alternative weapon switching (more economic), no more 1-2-3-4 /wheel cycling no finger ever leaving WASD
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// uncomment lines (remove the //) below to activate
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//alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ]
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//bind lshift "grenades"
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//bind lalt "melee"
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alias askquit 1
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alias gfxqualityalias 3 // Default GFX is medium.
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alias soundqualityalias 3 // Default sound is best.
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alias poniesmodeon 0 // Reduced violence mode.
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alias __gibsgore 1 // Default value for gibs slider.
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// delta_game_0 = [ if (= $arg1 1) [ primary ] [ secondary ] ]
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// bind lshift [ grenades ]
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// bind lalt [ melee ]
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askquit = 1
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gfxqualityalias = 3 // Default GFX is medium.
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soundqualityalias = 3 // Default sound is best.
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poniesmodeon = 0 // Reduced violence mode.
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__gibsgore = 1 // Default value for gibs slider.
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@@ -42,8 +42,8 @@
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// pongflags is bit-coded: bit 0: passworded, bit 1: banned, bit 2: blacklisted, bit 6: mastermode
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// these two example scripts check, if the server plays a map from either the official list or the mappack list
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alias mpmap [(+ 1 (findlist $mappack_maps $arg1))]
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alias offmap [(+ 1 (findlist $defaultmaps $arg1))]
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mpmap = [ (+ 1 (findlist $mappack_maps $arg1)) ]
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offmap = [ (+ 1 (findlist $defaultmaps $arg1)) ]
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// basic categories
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@@ -93,6 +93,4 @@ addfavcategory MODE
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sbfavourite_MODE_desc = "Favourite game modes"
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sbfavourite_MODE_alpha = 0
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sbfavourite_MODE_weight = 1
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sbfavourite_MODE_keys = "#42" // automatically add servers playing towel mode
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sbfavourite_MODE_keys = "#42" // automatically add servers playing towel mode
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+12
-14
@@ -1,18 +1,16 @@
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// executed at first run, don't change
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alias delayed_firstrun [
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music "pingpong/Ping_Pong_-_Kamikadze.ogg" 89000 " " // 90 secs, fade
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new_gfx_quality 3
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echo "Welcome to AssaultCube"
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echo "Developed by 'Rabid Viper Productions'"
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echo ""
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echo "Use the below menu to change some necessary settings..."
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echo ""
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echo "Further help & information can be found in your README, which is inside your AssaultCube directory."
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showmenu "QUICK setup"
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delayed_firstrun = [
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music "pingpong/Ping_Pong_-_Kamikadze.ogg" 89000 " " // 90 secs, fade
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new_gfx_quality 3
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echo "Welcome to AssaultCube"
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echo "Developed by 'Rabid Viper Productions'"
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echo ""
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echo "Use the below menu to change some necessary settings..."
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echo ""
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echo "Further help & information can be found in your README, which is inside your AssaultCube directory."
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showmenu "QUICK setup"
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]
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sleep 1000 delayed_firstrun
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sleep 1000 [ delayed_firstrun ]
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+1
-2
@@ -226,5 +226,4 @@ fontchar 96 64 32 64 //3 [x][x]
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fontchar 128 64 64 64 //4 [black]
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fontchar 192 64 64 64 //5 [green]
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fontchar 256 64 64 64 //6 [yellow]
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fontchar 320 64 64 64 //7 [red]
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fontchar 320 64 64 64 //7 [red]
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@@ -21,9 +21,7 @@ necrop // Ban names that mention some form of necrophilia.
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pedop
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penis
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pussy
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filho puta // "whore" or "slut" in portugese.
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filho puta // "whore" or "slut" in portugese.
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redtube
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porntube
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youporn
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youporn
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+2
-3
@@ -25,7 +25,7 @@ keymap 40 LEFTPAREN
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keymap 41 RIGHTPAREN
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keymap 42 ASTERISK
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keymap 43 PLUS
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keymap 44 COMMA
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keymap 44 COMMA
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keymap 45 MINUS
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keymap 46 PERIOD
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keymap 47 SLASH
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@@ -147,5 +147,4 @@ keymap 246 OE
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keymap 228 AE
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// :: added for de support
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exec config/resetbinds.cfg
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exec config/resetbinds.cfg
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+1
-1
@@ -1,6 +1,6 @@
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// localization tools
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// retrieves the localized version of a string based on the current locale
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alias _ [
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_ = [
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result (gettext $arg1)
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]
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+3
-3
@@ -2,7 +2,7 @@
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// arch of 2xN cubes, i.e. 3 vertices [0..2]
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// archvertex <cubespan> <vertex> <delta>
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// vertices not defined have a 0 delta
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alias av [
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av = [
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loop i $arg1 [
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archvertex (+ $arg1 1) (+ $i 1) (at $arg2 $i)
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]
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@@ -19,8 +19,8 @@ av 9 "7 11 13 14 14 14 13 11 7"
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av 10 "7 11 13 14 14 14 14 13 11 7"
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av 11 "8 13 16 18 19 19 19 18 16 13 8"
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av 12 "8 13 16 18 19 19 19 19 18 16 13 8"
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av 13 "8 13 16 18 19 19 19 19 19 18 16 13 8" // these last few can be improved
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av 13 "8 13 16 18 19 19 19 19 19 18 16 13 8" // these last few can be improved
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av 14 "8 13 16 18 19 19 19 19 19 19 18 16 13 8"
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av 15 "8 13 16 18 19 19 19 19 19 19 19 18 16 13 8"
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// add wider arches here! :)
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// add wider arches here! :)
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+8
-10
@@ -2,21 +2,19 @@
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// do NOT modify
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// supported contexts
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alias context_core 0 // hardcoded scripts
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alias context_cfg 1 // known scripts
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alias context_prompt 2 // command prompt
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alias context_mapcfg 3 // map configs, we don't trust them
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context_core = 0 // hardcoded scripts
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context_cfg = 1 // known scripts
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context_prompt = 2 // command prompt
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context_mapcfg = 3 // map configs, we don't trust them
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// set allowed commands for the map config context
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alias mapcfgidents [ loadnotexture loadsky mapmodelreset mapmodel texturereset texture fog fogcolour mapsoundreset mapsound watercolour shadowyaw ]
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loop i (listlen $mapcfgidents) [
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scriptcontext $context_mapcfg (at $mapcfgidents $i)
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]
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mapcfgidents = [ loadnotexture loadsky mapmodelreset mapmodel texturereset texture fog fogcolour mapsoundreset mapsound watercolour shadowyaw ]
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loop i (listlen $mapcfgidents) [ scriptcontext $context_mapcfg (at $mapcfgidents $i) ]
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// isolate the map config context
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// this disables access from this context to identifiers located in other contexts
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// also it removes all aliases created in this context once the running context changes
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isolatecontext $context_mapcfg
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isolatecontext $context_mapcfg
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// secure this configuration for the rest of the game
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sealcontexts
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sealcontexts
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+2
-2
@@ -250,14 +250,14 @@ ent_type = none
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get_ent_attrs = [
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if $editing [
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loop gea 4 [
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alias (format "ent_attr_%1" $gea) (getentattr $gea)
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(format "ent_attr_%1" $gea) = (getentattr $gea)
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]
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]
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]
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copyent = [
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if $editing [
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alias ent_type (getenttype)
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ent_type = (getenttype)
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get_ent_attrs
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]
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]
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@@ -28,5 +28,4 @@ securemap ac_stellar
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securemap ac_sunset
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securemap ac_toxic
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securemap ac_urban
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securemap ac_werk
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securemap ac_werk
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