Capitalized the words "FIGHT!" and "READY!" that appear in the HUD for a more dramatic effect.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -321,12 +321,12 @@ void showrespawntimer()
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if(m_arena)
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{
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if(!arenaintermission) return;
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showhudtimer(5, arenaintermission, "fight!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
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showhudtimer(5, arenaintermission, "FIGHT!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
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}
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else if(player1->state==CS_DEAD && (!player1->isspectating() || player1->spectatemode==SM_DEATHCAM))
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{
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int secs = m_flags ? 5 : 2;
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showhudtimer(secs, player1->respawnoffset, "ready!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
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showhudtimer(secs, player1->respawnoffset, "READY!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
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}
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}
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