Capitalized the words "FIGHT!" and "READY!" that appear in the HUD for a more dramatic effect.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-10-21 05:59:18 +00:00
parent 6c0fe1a41e
commit 79fea8f5db
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -321,12 +321,12 @@ void showrespawntimer()
if(m_arena)
{
if(!arenaintermission) return;
showhudtimer(5, arenaintermission, "fight!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
showhudtimer(5, arenaintermission, "FIGHT!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
}
else if(player1->state==CS_DEAD && (!player1->isspectating() || player1->spectatemode==SM_DEATHCAM))
{
int secs = m_flags ? 5 : 2;
showhudtimer(secs, player1->respawnoffset, "ready!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
showhudtimer(secs, player1->respawnoffset, "READY!", lastspawnattempt >= arenaintermission && lastmillis < lastspawnattempt+100);
}
}