Capitalized the words "FIGHT!" and "READY!" that appear in the HUD for a more dramatic effect.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -353,7 +353,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
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if(m_arena)
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{
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conoutf("new round starting... fight!");
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hudeditf(HUDMSG_TIMER, "fight!");
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hudeditf(HUDMSG_TIMER, "FIGHT!");
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if(m_botmode) BotManager.RespawnBots();
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}
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addmsg(SV_SPAWN, "rii", player1->lifesequence, player1->weaponsel->type);
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