Capitalized the words "FIGHT!" and "READY!" that appear in the HUD for a more dramatic effect.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-10-21 05:59:18 +00:00
parent 6c0fe1a41e
commit 79fea8f5db
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -353,7 +353,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
if(m_arena)
{
conoutf("new round starting... fight!");
hudeditf(HUDMSG_TIMER, "fight!");
hudeditf(HUDMSG_TIMER, "FIGHT!");
if(m_botmode) BotManager.RespawnBots();
}
addmsg(SV_SPAWN, "rii", player1->lifesequence, player1->weaponsel->type);