Changed "LOW" graphics minlod value to "65" by default, so "strange walls" don't appear on most users PC's. Added minlod issue to the FAQ's.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2009-03-16 06:37:09 +00:00
parent 9f74eacd3b
commit 7b3eb8700f
2 changed files with 19 additions and 6 deletions
+6 -6
View File
@@ -52,7 +52,7 @@ menuitem " 2 [ OK ]" [ closemenu "QUICK setup"; resetgl ]
alias new_gfx_quality [
if (= $arg1 4) [ // highest gfx quality
fsaa 4
minlod 200
minlod 250
alias gfxqualityalias 4
fpsrange 100 1000
watersubdiv 2
@@ -70,7 +70,7 @@ alias new_gfx_quality [
] [
if (= $arg1 3) [ // high
fsaa 0
minlod 100
minlod 160
alias gfxqualityalias 3
fpsrange 60 60
watersubdiv 2
@@ -88,7 +88,7 @@ alias new_gfx_quality [
] [
if (= $arg1 2) [ // medium (DEFAULT)
fsaa 0
minlod 60
minlod 65
alias gfxqualityalias 2
fpsrange 30 40
watersubdiv 4
@@ -115,7 +115,7 @@ alias new_gfx_quality [
shotline 1
] [ // low
fsaa 0
minlod 25
minlod 65
alias gfxqualityalias 1
fpsrange 20 25
watersubdiv 16
@@ -230,8 +230,8 @@ newmenu "Advanced video settings"
alias fsaa_valuemap "-1 2 4 8 16"
menuitemslider "Antialiasing (FSAA): " 0 4 "(findlist $fsaa_valuemap $fsaa)" 1 "Off 2 4 8 16" "fsaa (at $fsaa_valuemap $arg1)"
alias minlod_valuemap "25 60 100 250"
menuitemslider "Minimal level of detail: " 0 3 "(findlist $minlod_valuemap $minlod)" 1 ["Low" "Decent" "Good" "Best"] "minlod (at $minlod_valuemap $arg1)"
alias minlod_valuemap "25 65 100 160 250"
menuitemslider "Minimal level of detail: " 0 4 "(findlist $minlod_valuemap $minlod)" 1 [ "Bad" "Low" "Decent" "Good" "Best"] "minlod (at $minlod_valuemap $arg1)"
menuitemslider "Light error: " 1 100 "$lighterror" 5 "" "lighterror $arg1"
alias watersubdiv_valuemap "16 8 4 2 1"
+13
View File
@@ -81,6 +81,19 @@
If you try "<a href="basics.html#gib" shape="rect">gibbing</a>" an enemy, you would get 2 points for that.
Try honing your skills onto gibbing and that may help you.
</p>
<ul>
<li>
<b>
I seem to get strange walls appear out of nowhere on maps with far-away areas. How do I fix this?
</b>
</li>
</ul>
<p style="margin-left:20px;">
This is a graphics glitch caused by low "minlod". In AssaultCube, type: <b>/minlod 250</b> to set minlod
to the maximum. You might want to try a slightly lower value than 250 if you that causes too much graphics
lag for you.
</p>
</p>
<ul>
<li>
<b>