that's a float

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
sireus
2011-05-27 14:33:03 +00:00
parent 8f1d5e3bc9
commit 7b88ae44aa
+1 -1
View File
@@ -237,7 +237,7 @@ float Mheight = 0;
bool mapisok(mapstats *ms)
{
if ( Mheight > MAXMHEIGHT ) { logline(ACLOG_INFO, "MAP CHECK FAIL: The overall ceil height is too high (%d cubes)", Mheight); return false; }
if ( Mheight > MAXMHEIGHT ) { logline(ACLOG_INFO, "MAP CHECK FAIL: The overall ceil height is too high (%.1f cubes)", Mheight); return false; }
if ( Mopen > MAXMAREA ) { logline(ACLOG_INFO, "MAP CHECK FAIL: There is a big open area in this (hint: use more solid walls)", Mheight); return false; }
if ( ms->hasflags ) // Check if flags are ok