Swapped makkE's fences with Boeufmironton's new ones, added 4 extra models to fencing set, added alternative fences skins in 'Textures', fixed default_map_settings.cfg accordingly.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac-cleaner
2013-09-24 04:43:01 +00:00
parent c7c6c26e1e
commit 7d904bdc31
13 changed files with 113 additions and 3 deletions
+6 -3
View File
@@ -215,14 +215,17 @@ mapmodel 0 0 0 0 "cleaner/alarm_bell" // 184
mapmodel 0 0 0 0 "cleaner/worldmap" // 185
mapmodel 1 5 0 0 "cleaner/elecbox/elecbox1" // 186
mapmodel 1 5 0 0 "cleaner/elecbox/elecbox2" // 187
mapmodel 0 0 0 0 "cleaner/shovels/shovel1" // 188
mapmodel 1 3 0 0 "cleaner/shovels/shovel1" // 188
mapmodel 0 0 0 0 "cleaner/shovels/shovel2" // 189
mapmodel 0 0 0 0 "cleaner/shovels/shovel3" // 190
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_1" //191
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_2" //192
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_3" //193
mapmodel 0 0 0 0 "cleaner/gunshop" //194
mapmodel 0 0 0 0 "cleaner/fence_chainlink_gate_down" //195
mapmodel 1 1 0 0 "boeufmironton/fence_chainlink_hor_post" //196
mapmodel 0 0 0 0 "boeufmironton/fence_chainlink_open_gate" //197
mapmodel 4 1 0 0 "cleaner/fence_chainlink_down" //198
// NOTE: There is a hard-limit maximum of 256 "mapmodel" commands.
@@ -745,7 +748,7 @@ texture 0 "makke/rb_window.jpg"
// texture 0 "toca/droppedceiling.jpg"
// texture 0 "jamz/new_bricks_3.jpg"
// texture 0 "makke/box_2_1.jpg"
// texture 0 "boeufmironton/fence_rusty.jpg" // alternative texture for "fence_chainlink" mapmodels set
mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up!
@@ -0,0 +1,2 @@
md3load tris.md3
md3skin uppercylinder ../../makke/fence_chainlink/skin.jpg
@@ -0,0 +1,2 @@
md3load tris.md3
md3skin opendoor ../../makke/fence_chainlink/skin.jpg
@@ -0,0 +1,41 @@
LICENSE
=====================================================================
All files in this folder and their subfolders are by Boeufmironton
[email protected]
Originally created for the game AssaultCube:
http://assault.cubers.net/
* These 2 models have been made using makkE's "fence_chainlink_closed_gate" as template:
- "fence_chainlink_open_gate"
- "fence_chainlink_hor_post"
* Models "fence_chainlink" "fence_chainlink_closed_gate" "fence_chainlink_no_gate" and "fence_chainlink_post" in makkE's folder have been reworked by Boeufmironton to get rid of z-figthing and fix axis.
Texture was also modified to fit these changes.
The full set of models share the same license.
Creative Commons Deed / Attribution Non-commercial Share-Alike (AT-NC-SA):
=====================================================================
You are free:
* to copy, distribute, display, and perform the work
* to make derivative works
Under the following conditions:
- Attribution. You must give the original author credit.
- Non-Commercial. You may not use this work for commercial purposes.
- Share Alike. If you alter, transform, or build upon this work, you may
distribute the resulting work only under a licence identical to this one.
For any reuse or distribution, you must make clear to others the licence terms of this work.
Any of these conditions can be waived if you get permission from the copyright holder.
Your fair use and other rights are in no way affected by the above.
=====================================================================
This is only a human-readable summary of the Legal Code (the full licence), which can be found at:
http://creativecommons.org/licenses/by-nc-sa/2.5/
The full legal code can be found at:
http://creativecommons.org/licenses/by-nc-sa/2.5/legalcode
@@ -0,0 +1,2 @@
md3load tris.md3
md3skin fence_down ../../makke/fence_chainlink/skin.jpg
@@ -0,0 +1,2 @@
md3load tris.md3
md3skin gate_down ../../makke/fence_chainlink/skin.jpg
@@ -8,6 +8,14 @@ Originally created for the game AssaultCube:
* Model "street_light_broken" is a modified version of "street_light" made by Cleaner to replace a redundant line in default_map_settings.cfg
* Models "fence_chainlink" "fence_chainlink_closed_gate" "fence_chainlink_no_gate" and "fence_chainlink_post" have been reworked by Boeufmironton to get rid of z-figthing and fix axis.
Texture was also modified to fit changes.
Note that 4 other models have been made using "fence_chainlink_closed_gate" as template to complete this nice set of fencing and can be found in their respective folders.
By Boeufmironton: "fence_chainlink_open_gate" and
"fence_chainlink_hor_post"
By Cleaner: "fence_chainlink_down" and "fence_chainlink_gate_down"
The full set of models share the same license.
Shane Nieb ([email protected]) modelled (but did not skin) the following:
================================================================================
office_chair (Nieb did skin this one)
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@@ -0,0 +1,50 @@
LICENSE
=====================================================================
All files in this folder and their subfolders are by Boeufmironton
[email protected]
Originally created for the game AssaultCube:
http://assault.cubers.net/
- "fence_rusty" alternative texture for the following "fence_chainlink" mapmodels set:
In makke folder:
* "fence_chainlink"
* "fence_chainlink_closed_gate"
* "fence_chainlink_no_gate"
* "fence_chainlink_post"
In boeufmironton folder:
* "fence_chainlink_hor_post"
* "fence_chainlink_open_gate"
In cleaner folder:
* "fence_chainlink_down"
* "fence_chainlink_gate_down"
Creative Commons Deed / Attribution Non-commercial Share-Alike (AT-NC-SA):
=====================================================================
You are free:
* to copy, distribute, display, and perform the work
* to make derivative works
Under the following conditions:
- Attribution. You must give the original author credit.
- Non-Commercial. You may not use this work for commercial purposes.
- Share Alike. If you alter, transform, or build upon this work, you may
distribute the resulting work only under a licence identical to this one.
For any reuse or distribution, you must make clear to others the licence terms of this work.
Any of these conditions can be waived if you get permission from the copyright holder.
Your fair use and other rights are in no way affected by the above.
=====================================================================
This is only a human-readable summary of the Legal Code (the full licence), which can be found at:
http://creativecommons.org/licenses/by-nc-sa/2.5/
The full legal code can be found at:
http://creativecommons.org/licenses/by-nc-sa/2.5/legalcode