Swapped makkE's fences with Boeufmironton's new ones, added 4 extra models to fencing set, added alternative fences skins in 'Textures', fixed default_map_settings.cfg accordingly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -8,6 +8,14 @@ Originally created for the game AssaultCube:
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* Model "street_light_broken" is a modified version of "street_light" made by Cleaner to replace a redundant line in default_map_settings.cfg
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* Models "fence_chainlink" "fence_chainlink_closed_gate" "fence_chainlink_no_gate" and "fence_chainlink_post" have been reworked by Boeufmironton to get rid of z-figthing and fix axis.
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Texture was also modified to fit changes.
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Note that 4 other models have been made using "fence_chainlink_closed_gate" as template to complete this nice set of fencing and can be found in their respective folders.
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By Boeufmironton: "fence_chainlink_open_gate" and
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"fence_chainlink_hor_post"
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By Cleaner: "fence_chainlink_down" and "fence_chainlink_gate_down"
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The full set of models share the same license.
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Shane Nieb ([email protected]) modelled (but did not skin) the following:
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================================================================================
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office_chair (Nieb did skin this one)
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