clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -125,7 +125,7 @@ clean-enet: ../enet/Makefile
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$(MAKE) -C ../enet/ clean
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clean:
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-$(RM) $(CLIENT_PCH) $(CLIENT_OBJS) $(SERVER_OBJS) ac_client ac_server
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-$(RM) $(CLIENT_PCH) $(CLIENT_OBJS) $(SERVER_OBJS) $(MASTER_OBJS) ac_client ac_server ac_master
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# -$(MAKE) -C ../enet/ clean
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%.h.gch: %.h
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