Prep for "ladder_rung"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -24,10 +24,10 @@ mapmodel 3 2 0 0 "bench" //9
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mapmodel 2 4 0 0 "dumpster" //10
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mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip
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mapmodel 0 0 0 0 "roadblock02" //12
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mapmodel 1 8 0 0 "fence" //13 mind the orientation of fence components (lightning)
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mapmodel 1 8 0 0 "fencepost" //14
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mapmodel 1 8 0 0 "fencegate_open" //15
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mapmodel 1 8 0 0 "fencegate_closed"//16
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mapmodel 0 8 0 0 "fence" //13 mind the orientation of fence components (lightning)
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mapmodel 0 8 0 0 "fencepost" //14
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mapmodel 0 8 0 0 "fencegate_open" //15
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mapmodel 0 8 0 0 "fencegate_closed"//16
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mapmodel 0 0 0 0 "grass01" //17
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mapmodel 0 0 0 0 "grass01_d" //18
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mapmodel 0 0 0 0 "grass01_s" //19
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@@ -54,7 +54,7 @@ mapmodel 0 0 0 0 "elektro" //36
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mapmodel 3 1 0 0 "europalette" //37
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mapmodel 0 0 0 0 "gastank" //38 use nothing model to clip
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mapmodel 2 1 0 0 "gutter_h" //39
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mapmodel 1 2 0 0 "gutter_v" //40
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mapmodel 0 0 0 0 "gutter_v" //40
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mapmodel 0 0 0 0 "wrench" //41
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mapmodel 0 0 0 0 "screw" //42
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mapmodel 0 0 0 0 "signs/flammable"//43
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@@ -71,6 +71,8 @@ mapmodel 0 0 0 0 "coffeemug" //53
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mapmodel 0 0 0 0 "flyer" //54
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mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!
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mapmodel 1 1 0 0 "aard" //56
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mapmodel 0 8 0 0 "nothing" //57
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mapmodel 0 1 0 0 "ladder_rung" //58
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// skybox for this map - check /packages/skymaps/
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