fixes for startbotmap and friends
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+22
-16
@@ -127,6 +127,25 @@ Bots
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CubeScript
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---------------------
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[*] persistidents bug fix, aliases write to saved.cfg much more reliably now.
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[*] modmdl*N aliases, load custom weapon/pickup/gib models from in-game, on-the-fly via cubescript.
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[*] loadcrosshair bug fix, you can load custom crosshairs for each weapon again.
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[*] getalias can now work on built-in client variables (CVARs). - (e.g. fov)
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[*] forceteam now can target specific team
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[*] "Sleeps" can be persistent. (e.g. "Persist" even through map loads - new optional 3rd argument of the /sleep command)
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[*] Substr crash bug is fixed. Also the command can now use a negative position value.
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[*] New stat in (pstat_score) for teamkills. New list is: FLAGS FRAGS DEATHS POINTS TEAM TEAMKILLS NAME
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[*] on_quit.cfg for deleting aliases from saved.cfg upon quit.
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[*] Missing bracket ([], (), etc.) errors now also notify the client of what file the error resides in.
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[*] New automatically executed scripts folder in the root install directory of AC.
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[*] New delta_edit/game_# aliases for easily tweaking gamma/fov/flyspeed on-the-fly. (e.g. Hold F5 and scroll for gamma, F6 for fov, bind "domodifier 10" to a key for flyspeed)
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[*] The /mapsize command now silenty returns 6-12, instead of conoutf'ing ssize.
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[*] The /spectate command can now only be used if connected to a server.
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[*] The /togglebotview command can no longer be used in arena modes.
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[*] /keybind bug fix. No more client crash if the argument is an unknown key.
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[*] Moved some old/redundant commands to /config/compatibility.cfg.
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[*] Hardcoded key bind/editbind/specbind
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[*] const - Creates or sets an alias as a constant
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[*] div= and div=f - Divides an alias by a value.
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[*] addpunct - Injects CubeScript punctuation. (e.g. echo (addpunct hello) // Output: "hello")
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[*] break - Jumps out of a loop created with the "loop" or "while" command.
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@@ -216,22 +235,9 @@ CubeScript
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[*] isclient - Determines if the client number given is a valid client (player).
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[*] winners - Returns the list of winning teams or players
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[*] drawzone - Draw a rectangular zone on the minimap
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[*] const - Sets an alias as a constant
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[*] getalias can now work on built-in client variables (CVARs). - (e.g. fov)
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[*] forceteam now can target specific team
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[*] "Sleeps" can be persistent. (e.g. "Persist" even through map loads - new optional 3rd argument of the /sleep command)
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[*] Substr crash bug is fixed. Also the command can now use a negative position value.
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[*] New stat in (pstat_score) for teamkills. New list is: FLAGS FRAGS DEATHS POINTS TEAM TEAMKILLS NAME
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[*] on_quit.cfg for deleting aliases from saved.cfg upon quit.
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[*] Missing bracket ([], (), etc.) errors now also notify the client of what file the error resides in.
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[*] New automatically executed scripts folder in the root install directory of AC.
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[*] New delta_edit/game_# aliases for easily tweaking gamma/fov/flyspeed on-the-fly. (e.g. Hold F5 and scroll for gamma, F6 for fov, bind "domodifier 10" to a key for flyspeed)
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[*] The /mapsize command now silenty returns 6-12, instead of conoutf'ing ssize.
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[*] The /spectate command can now only be used if connected to a server.
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[*] The /togglebotview command can no longer be used in arena modes.
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[*] /keybind bug fix. No more client crash if the argument is an unknown key.
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[*] Moved some old/redundant commands to /config/compatibility.cfg.
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[*] Hardcoded key bind/editbind/specbind
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[*] swapelements - Returns a modified list swapping the positions of 2 elements.
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[*] sortlist - Returns an alphabetically sorted list.
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[*] Too many others to list...
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I18n / L10n
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---------------------
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+20
-7
@@ -18,11 +18,22 @@ tmp_numbots = 1
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tmp_mode =
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tmp_botmap =
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const isbotteammode [
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tmpmode = $arg1
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if (|| (|| (|| (|| (= $tmpmode (modenum btdm)) (= $tmpmode (modenum bdm))) (|| (= $tmpmode (modenum bosok)) (= $tmpmode (modenum btosok)))) (|| (= $tmpmode (modenum blss)) (= $tmpmode (modenum bpf)))) (= $tmpmode (modenum bts))) [
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return 1
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] [ return 0 ]
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]
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// add bots
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startbotmatch = [
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if (|| (= $tmp_mode 7) (|| (= $tmp_mode 20) (= $tmp_mode 21))) [ // team botmode
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numrvsf = (- (div $tmp_numbots 2) (curteam))
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numcla = (- (div $tmp_numbots 2) (= (curteam) 0))
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const startbotmatch [
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if (isbotteammode $tmp_mode) [ // team botmode
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numrvsf = (div $tmp_numbots 2)
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numcla = (div $tmp_numbots 2)
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if (= (curteam) 0) [ -- numcla ] [
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if (= (curteam) 1) [ -- numrvsf ]
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]
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if (&& (= $numrvsf $numcla) $needsswitch) [ -- numrvsf ]
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addnbot $numrvsf RVSF $tmp_botskill
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addnbot $numcla CLA $tmp_botskill
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] [ // DM
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@@ -30,8 +41,10 @@ startbotmatch = [
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]
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]
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preparebotmatch = [
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const preparebotmatch [
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echo starting botmatch..
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needsswitch = 0
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if (&& (!= (curteam) 0) (!= (curteam) 1)) [ needsswitch = 1; team RVSF ]
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// register event that is fired during mapload
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addOnLoadOnce [
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kickallbots
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@@ -42,7 +55,7 @@ preparebotmatch = [
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map $tmp_botmap
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]
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afterdisconnect = [
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const afterdisconnect [
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if $connected [
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addOnLoadOnce $arg1
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disconnect
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@@ -57,7 +70,7 @@ afterdisconnect = [
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// register events and change map
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startbotmap = [ afterdisconnect preparebotmatch ]
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emptymap = [
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const emptymap [
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afterdisconnect [
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mode 0
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showmenu maps
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