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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -111,7 +111,7 @@ void renderhudgun(int gun, int lastaction, int index = 0)
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lastanim[index] = wm.anim|(gun<<16);
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lastswitch[index] = lastmillis;
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};
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rendermodel(path, wm.anim|(index ? ANIM_MIRROR : 0), 0, 0, wm.pos.x, wm.pos.z, wm.pos.y, player1->yaw + 90, player1->pitch+wm.k_rot, 40.0f, lastswitch[index]);
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rendermodel(path, wm.anim|(index ? ANIM_MIRROR : 0), 0, 0, wm.pos.x, wm.pos.z, wm.pos.y, player1->yaw + 90, player1->pitch+wm.k_rot, 40.0f, lastswitch[index], NULL, NULL, 1.28f);
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};
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void renderhudgun()
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