different explosion texture by razgriz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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Before Width: | Height: | Size: 178 KiB |
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After Width: | Height: | Size: 169 KiB |
@@ -197,7 +197,7 @@ void particleinit()
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parttex[0] = textureload("packages/misc/base.png");
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parttex[1] = textureload("packages/misc/smoke.png");
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parttex[2] = textureload("packages/misc/explosion.jpg");
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parttex[2] = textureload("packages/misc/explosion.png");
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parttex[3] = textureload("<decal>packages/misc/bullethole.png");
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parttex[4] = textureload("packages/misc/blood.png");
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parttex[5] = textureload("packages/misc/scorch.png");
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