different explosion texture by razgriz

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2010-05-15 19:56:38 +00:00
parent a35868502c
commit 9c20ceeab0
3 changed files with 1 additions and 1 deletions
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@@ -197,7 +197,7 @@ void particleinit()
parttex[0] = textureload("packages/misc/base.png");
parttex[1] = textureload("packages/misc/smoke.png");
parttex[2] = textureload("packages/misc/explosion.jpg");
parttex[2] = textureload("packages/misc/explosion.png");
parttex[3] = textureload("<decal>packages/misc/bullethole.png");
parttex[4] = textureload("packages/misc/blood.png");
parttex[5] = textureload("packages/misc/scorch.png");