protocol bug fixed

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2008-12-01 17:33:29 +00:00
parent bf79463e4b
commit 9cd8226971
+1 -1
View File
@@ -252,7 +252,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
{
int n;
if(mapchanged||watchingdemo) { senditemstoserver = false; resetspawns(); }
while((n = getint(p))!=-1) if(mapchanged||watchingdemo) setspawn(n, true);
while((n = getint(p))!=-1) { getint(p); if(mapchanged||watchingdemo) setspawn(n, true); }
break;
}