protocol bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -252,7 +252,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
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{
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int n;
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if(mapchanged||watchingdemo) { senditemstoserver = false; resetspawns(); }
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while((n = getint(p))!=-1) if(mapchanged||watchingdemo) setspawn(n, true);
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while((n = getint(p))!=-1) { getint(p); if(mapchanged||watchingdemo) setspawn(n, true); }
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break;
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}
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