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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -322,7 +322,7 @@ struct vertmodel : model
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cur.setframes(d && index<2 ? d->current[index] : as);
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float ai_t = 0;
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bool doai = !(anim&ANIM_NOINTERP) && d && index<2 && lastmillis-d->lastanimswitchtime[index]<animationinterpolationtime;
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bool doai = !(anim&ANIM_NOINTERP) && d && index<2 && lastmillis-d->lastanimswitchtime[index]<animationinterpolationtime && d->prev[index].range>0;
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if(doai)
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{
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prev.setframes(d->prev[index]);
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