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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-16 02:30:32 +00:00
parent 560d497374
commit a144be9f8b
2 changed files with 1 additions and 2 deletions
+1 -1
View File
@@ -299,7 +299,7 @@ int fixspawn = 2;
// returns -2 for a free place, else dist to the nearest enemy
float nearestenemy(vec place, char *team)
{
int nearestenemydist = -1;
float nearestenemydist = -1;
loopv(players)
{
playerent *other = players[i];
-1
View File
@@ -1,7 +1,6 @@
// console.cpp: the console buffer, its display, and command line control
#include "cube.h"
#include <ctype.h>
struct cline { char *cref; int outtime; };
vector<cline> conlines;