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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-06-04 21:37:40 +00:00
parent 8929980cc5
commit a2476bf408
5 changed files with 19 additions and 19 deletions
+1 -1
View File
@@ -188,7 +188,7 @@ void drawradar(int w, int h)
}
glTranslatef(-(centerpos.x-res/2)/worldsize*radarsize, -(centerpos.y-res/2)/worldsize*radarsize, 0);
drawradarent(player1->o.x*coordtrans, player1->o.y*coordtrans, player1->yaw, player1->state==CS_ALIVE ? (isattacking(player1) ? 2 : 0) : 1, 2, iconsize, isattacking(player1), player1->name); // local player
drawradarent(player1->o.x*coordtrans, player1->o.y*coordtrans, player1->yaw, player1->state==CS_ALIVE ? (isattacking(player1) ? 2 : 0) : 1, 2, iconsize, isattacking(player1), colorname(player1)); // local player
loopv(players) // other players
{