tweaked sniper to 81 damage

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-11-09 20:24:06 +00:00
parent 96f35d335c
commit a404c1bd8f
+1 -1
View File
@@ -69,7 +69,7 @@ static guninfo guns[NUMGUNS] =
{ "sniper", S_SNIPER, S_RSNIPER, 1950, 1500, 85, 0, 0, 1, 50, 5, 4, 4, 1, 100, 500, 100, 1, false },
{ "assault", S_ASSAULT, S_RASSAULT, 2000, 130, 24, 0, 0, 20, 40, 15, 0, 2, 2, 25, 60, 150, 1, true },
{ "grenade", S_NULL, S_NULL, 1000, 650, 200, 20, 6, 1, 1, 1, 3, 1, 0, 0, 0, 0, 3, false },
{ "pistol", S_PISTOL, S_RAKIMBO, 1400, 85, 19, 0, 0, 80, 10, 16, 6, 5, 4, 30, 75, 150, 1, true },
{ "pistol", S_PISTOL, S_RAKIMBO, 1400, 81, 19, 0, 0, 80, 10, 16, 6, 5, 4, 30, 75, 150, 1, true },
};
static inline int reloadtime(int gun) { return guns[gun].reloadtime; }