no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -6,9 +6,10 @@ vector<vertex> verts;
|
||||
|
||||
void setarraypointers()
|
||||
{
|
||||
glVertexPointer(3, GL_FLOAT, sizeof(vertex), &verts[0].x);
|
||||
glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(vertex), &verts[0].r);
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), &verts[0].u);
|
||||
vertex *buf = verts.getbuf();
|
||||
glVertexPointer(3, GL_FLOAT, sizeof(vertex), &buf->x);
|
||||
glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(vertex), &buf->r);
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), &buf->u);
|
||||
};
|
||||
|
||||
// generating the actual vertices is done dynamically every frame and sits at the
|
||||
|
||||
Reference in New Issue
Block a user