kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+2
-1
@@ -34,6 +34,7 @@ void quit() // normal exit
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extern void writeinitcfg();
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writeinitcfg();
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writeservercfg();
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writekillmsgcfg();
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if(resetcfg) deletecfg();
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else writecfg();
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cleanup(NULL);
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@@ -1107,7 +1108,6 @@ int main(int argc, char **argv)
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exec("config/scontext.cfg");
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exec("config/locale.cfg");
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exec("config/keymap.cfg");
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exec("config/killmessages.cfg");
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exec("config/menus.cfg");
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exec("config/scripts.cfg");
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exec("config/prefabs.cfg");
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@@ -1115,6 +1115,7 @@ int main(int argc, char **argv)
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exec("config/securemaps.cfg");
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exec("config/admin.cfg");
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execfile("config/servers.cfg");
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execfile("config/killmessages.cfg");
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persistidents = true;
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static char resdata[] = { 112, 97, 99, 107, 97, 103, 101, 115, 47, 116, 101, 120, 116, 117, 114, 101, 115, 47, 107, 117, 114, 116, 47, 107, 108, 105, 116, 101, 50, 46, 106, 112, 103, 0 };
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