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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -271,7 +271,7 @@ int findanim(const char *name)
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void loadskin(const char *dir, const char *altdir, Texture *&skin) // model skin sharing
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{
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#define ifnoload if((skin = textureload(path))==crosshair)
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#define ifnoload if((skin = textureload(path))==notexture)
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s_sprintfd(path)("packages/models/%s/skin.jpg", dir);
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ifnoload
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{
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