Fixed 3 annoyances: Make status of gfx quality slider independent of "minlod" variable; Make status of reduced violence mode indepent of "blood" variable; make status of sound quality slider independent of "maxsoundsatonce" variable.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2009-03-08 05:27:10 +00:00
parent 55134f62b5
commit b7fa0027da
2 changed files with 27 additions and 34 deletions
+3 -2
View File
@@ -31,5 +31,6 @@ alias scopesens [ *f $sensitivity $scopesensscale ]
//bind lalt "melee"
alias askquit 1
alias mappackinstalled 0 // By default, map-pack is not installed. This alias is here so that AC doesn't complain.
// When mappack is installed, this changes to 1.
alias gfxqualityalias 2 // Default GFX is medium.
alias soundqualityalias 3 // Default sound is best.
+24 -32
View File
@@ -1,3 +1,14 @@
newmenu settings
menuitem "Video settings" "showmenu video"
menuitem "Head-Up Display settings" "showmenu HUD"
menuitem "Gameplay settings" "showmenu gameplay"
menuitem "Input controls" "showmenu controls"
menuitem "Sound settings" "showmenu sound"
menuitem "Misc settings" "showmenu Misoundqualityaliassc"
menuitem "" -1
menuitem "Reset all settings" [ showmenu "Reset settings" ]
newmenu Weapons
menumdl weapons/assault/menu mapmodel 75 12
@@ -26,46 +37,23 @@ menuitem "Swat" "skin 4" "chmenumdl RVSF playermodels/RVSF/05 all 50
menuitem "Police" "skin 5" "chmenumdl RVSF playermodels/RVSF/06 all 50 4"
newmenu settings
menuitem "Video settings" "showmenu video"
menuitem "Head-Up Display settings" "showmenu HUD"
menuitem "Gameplay settings" "showmenu gameplay"
menuitem "Input controls" "showmenu controls"
menuitem "Sound settings" "showmenu sound"
menuitem "Misc settings" "showmenu Misc"
menuitem "" -1
menuitem "Reset all settings" [ showmenu "Reset settings" ]
newmenu "QUICK setup"
menuitemtextinput "Nickname: " "" "name $arg1"
menuitemtextinput "Resolution (Width): " "$scr_w" "scr_w $arg1"
menuitemtextinput "Resolution (Height): " "$scr_h" "scr_h $arg1"
menuitemtextinput "Mouse sensitivity " "$sensitivity" "sensitivity $arg1"
menuitemslider "Graphics detail: " 1 4 "(getgfxq)" 1 [Low Medium Good "Best (but slow)"] "new_gfx_quality $arg1"
menuitemslider "Sound detail: " 1 3 "(getsoundq)" 1 "Low Medium High" "new_sound_quality $arg1"
menuitemslider "Graphics detail: " 1 4 "$gfxqualityalias" 1 [Low Medium Good "Best (but slow)"] "new_gfx_quality $arg1"
menuitemslider "Sound detail: " 1 3 "$soundqualityalias" 1 "Low Medium High" "new_sound_quality $arg1"
menuitem "" -1
menuitem " 2 [ OK ]" [ closemenu "QUICK setup"; resetgl ]
alias getgfxq [
if (= $minlod 200) [ result 4 ] [
if (= $minlod 100) [ result 3 ] [
if (= $minlod 60) [ result 2 ] [ result 1 ]
]
]
]
alias getsoundq [
if (= $maxsoundsatonce 10) [ result 3 ] [
if (= $maxsoundsatonce 8) [ result 2 ] [ result 1 ]
]
]
alias new_gfx_quality [
if (= $arg1 4) [ // highest gfx quality
fsaa 4
minlod 200
alias gfxqualityalias 4
fpsrange 100 1000
watersubdiv 2
dynlight 1
@@ -83,6 +71,7 @@ alias new_gfx_quality [
if (= $arg1 3) [ // high
fsaa 0
minlod 100
alias gfxqualityalias 3
fpsrange 60 60
watersubdiv 2
dynlight 1
@@ -100,6 +89,7 @@ alias new_gfx_quality [
if (= $arg1 2) [ // medium (DEFAULT)
fsaa 0
minlod 60
alias gfxqualityalias 2
fpsrange 30 40
watersubdiv 4
dynlight 1
@@ -126,6 +116,7 @@ alias new_gfx_quality [
] [ // low
fsaa 0
minlod 25
alias gfxqualityalias 1
fpsrange 20 25
watersubdiv 16
dynlight 0
@@ -146,17 +137,20 @@ alias new_gfx_quality [
alias new_sound_quality [
if (= $arg1 3) [ // high sound (DEFAULT)
alias soundqualityalias 3
maxsoundsatonce 10
footsteps 1
bulletairsound 1
bulletbouncesound 1
] [
if (= $arg1 2) [ // medium
soundqualityalias 2
maxsoundsatonce 8
footsteps 1
bulletairsound 0
bulletbouncesound 1
] [ // low
soundqualityalias 1
maxsoundsatonce 5
footsteps 0
bulletairsound 0
@@ -305,31 +299,29 @@ menuitem "Change player skin..." [showmenu (at [CLA RVSF] (curteam))]
newmenu Misc
menuitemcheckbox "Auto map download: " "$autogetmap" "autogetmap $arg1"
menuitemcheckbox "Reduced violence mode: " "(getponiesmode)" "reducedviolencemode $arg1"
menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" "reducedviolencemode $arg1"
menuitemcheckbox "Show gamemodes as acronyms: " "$modeacronyms" "modeacronyms $arg1"
menuitemcheckbox "Show quit dialog when quitting: " "$askquit" "askquit = $arg1"
menuitemcheckbox "Auto-screenshot: " "$autoscreenshot" "autoscreenshot $arg1"
menuitemslider "Console size: " 0 20 "$consize" 1 "" "consize $arg1"
// Reduced game violence mode...
alias poniesmodeon 0
alias reducedviolencemode [
if (= $arg1 1) [
alias poniesmodeon 1
blood 0
gib 0
loop i (- 31 24) [ mutesound (+ (+ $i 24) 1) ] // Mute pain sounds
echo OMG!Ponies! mode enabled - Violent game content has now been reduced.
] [ // Violent
alias poniesmodeon 0
blood 1
gib 1
loop i (- 31 24) [ mutesound (+ (+ $i 24) 1) 1 ] // Un-mute pain sounds
echo OMG!Ponies! mode disabled...
]
]
alias getponiesmode [
result (= $blood 0)
]
// menuitemcheckbox "I'm attacking: " "(soundmuted 71)" "mutesound 71 (! $arg1)"
newmenu HUD