needs to be const, or doom ensues

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
sireus
2011-04-12 22:28:27 +00:00
parent 9e9c62bcc3
commit bba618a67b
+2 -2
View File
@@ -135,7 +135,7 @@ struct servermapbuffer // sending of maps between clients
// provide maps by the server
enum { MAP_NOTFOUND = 0, MAP_TEMP, MAP_CUSTOM, MAP_LOCAL, MAP_OFFICIAL, MAP_VOID };
const char *maplocstr[] = { "not found", "temporary", "custom", "local", "official", "void" };
const char * const maplocstr[] = { "not found", "temporary", "custom", "local", "official", "void" };
#define readonlymap(x) ((x) >= MAP_CUSTOM)
#define distributablemap(x) ((x) == MAP_TEMP || (x) == MAP_CUSTOM)
@@ -967,4 +967,4 @@ struct killmessagesfile : serverconfigfile
}
}
}
};
};