no message

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-11-10 22:29:48 +00:00
parent f9a393d0e1
commit bd508cc35a
+6 -6
View File
@@ -92,14 +92,14 @@ void show_out_of_renderloop_progress(float bar1, const char *text1, float bar2,
if(text1)
{
bar(1, w, 4, 0, 0, 0.8f);
bar(bar1, w, 4, 0, 0.5f, 1);
bar(1, w, 1, 0.1f, 0.1f, 0.1f);
bar(bar1, w, 1, 0.2f, 0.2f, 0.2f);
};
if(bar2>0)
{
bar(1, w, 6, 0.5f, 0, 0);
bar(bar2, w, 6, 0.75f, 0, 0);
bar(1, w, 3, 0.1f, 0.1f, 0.1f);
bar(bar2, w, 3, 0.2f, 0.2f, 0.2f);
};
glEnd();
@@ -107,8 +107,8 @@ void show_out_of_renderloop_progress(float bar1, const char *text1, float bar2,
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
if(text1) draw_text(text1, 70, 4*FONTH + FONTH/2);
if(bar2>0) draw_text(text2, 70, 6*FONTH + FONTH/2);
if(text1) draw_text(text1, 70, 1*FONTH + FONTH/2);
if(bar2>0) draw_text(text2, 70, 3*FONTH + FONTH/2);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);