finally fixing the trans-round nade attack (in lss), the voicecom check in server side, and another mouse adjustment (thanks to kirin..)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-08-02 19:06:14 +00:00
parent ea5bf0cca6
commit bd582ab24e
3 changed files with 8 additions and 6 deletions
+1 -1
View File
@@ -612,7 +612,7 @@ bool weapon::reload()
return true;
}
VAR(oldfashionedgunstats, 0, 0, 1);
VARP(oldfashionedgunstats, 0, 0, 1);
void weapon::renderstats()
{