git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2012-08-23 23:51:13 +00:00
parent f72f4f32e4
commit bebae41a0c
3 changed files with 5 additions and 8 deletions
+1 -1
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@@ -107,7 +107,7 @@ newmenu help
menuitem "AssaultCube reference" [ showmenu reference ]
menuitem "Search the reference" [ showmenu "Reference search" ]
menuitem "Keyboard controls" [ showmenu controls ]
menuitem "Demo tutorial" [ tutstart 1 ]
// menuitem "Demo tutorial" [ tutstart 1 ] // TODO: Fix old demo tutorial or record a new one.
menuitem "View the FAQ" [ showmenu faq ]
menuitem "" -1
menuitem "...for further information/help see the README" [ echo (yellow)The readme can be found in the base AssaultCube directory. ]
+1 -1
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@@ -53,7 +53,7 @@ menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" 1 [ Horrible Low Mediu
menuitemslider "Sound detail: " 1 3 "$soundqualityalias" 1 "Low Medium High" [ new_sound_quality $arg1 ]
menuitemslider "Field of view: " 75 120 "$fov" 2 "" [ fov $arg1 ]
menuitem "" -1
menuitem " 0 [ OK; View Tutorial ]" [ closemenu "QUICK setup"; resetgl; showmenu "Confirm tutorial" ]
// menuitem " 0 [ OK; View Tutorial ]" [ closemenu "QUICK setup"; resetgl; showmenu "Confirm tutorial" ] // TODO: Fix old demo tutorial or record a new one.
menuitem " 0 [ OK; View FAQ ]" [ closemenu "QUICK setup"; resetgl; showmenu faq ]
menuitem " 2 [ OK ]" [ closemenu "QUICK setup"; resetgl ]
+3 -6
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@@ -373,11 +373,9 @@ const convertcase [
]
ingall = 0
const ignoreall [ if $connected [ ingall = 1; loop ia 21 [ ignore $ia ]; echo (blue)NOTE: (white)All clients currently on the server were ignored. ] ]
const unignoreall [ if $connected [ ingall = 0; clearignored; echo (blue)NOTE: (white)All clients currently on the server were unignored. ] ]
const ignoreteam [
const ignoreall [ if $connected [ ingall = 1; loop ia 21 [ ignore $ia ]; echo (blue)NOTE: (white)All clients currently on the server were ignored. ] ]
const unignoreall [ if $connected [ ingall = 0; clearignored; echo (blue)NOTE: (white)All clients currently on the server were unignored. ] ]
const ignoreteam [
if (curmodeattr team) [
_arg1 = (toupper $arg1)
if (|| (strcmp $_arg1 CLA) (strcmp $_arg1 RVSF)) [
@@ -397,7 +395,6 @@ const ignoreteam [
]
] [ echo (red)Error: (white)Not in a team mode. ]
]
const ignoreenemy [ ignoreteam (at "0 1" (! (player1 team))) ]
// Simple claim-admin script for one single-server.