cleanup
declare "?" and "switch" deprecated: should not be used or documented DOCREF ? switch
This commit is contained in:
@@ -37,5 +37,28 @@ const orderscorecolumns [
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]
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]
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// deprecated functions
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// Helper aliases for easy color insertion. (e.g. echo (red)Hello (blue)world! (white)My fov today is: (orange) $fov)
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loop k 10 [ const (at [green blue yellow red gray white dbrown dred purple orange] $k) (format [if (= $arg1 -1) [ result %1 ] [ result %2 ]] $k (concatword "\f" $k)) ]
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// makeshift "?" operator for cubescript
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// ex: /? (> $maxroll 0) [voicecom negative D:] [voicecom yes :D]
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// /echo I am (? (>= (player1 health) 50) [result healthy] [result weak]) atm
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? = [
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if (> $numargs 1) [
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if (> $numargs 2) [
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if $arg1 $arg2 $arg3
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] [
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if $arg1 $arg2
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]
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]
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]
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// switch - Takes an integer argument to determine which block of code to execute.
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// NOTE: This command can only handle up to 23 "cases" (24 arguments).
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switch = [
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if (&& (<= $numargs $MAX_ARGS) (checkrange $arg1 0 (- $MAX_ARGS 2))) [
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execute (getalias (format arg%1 (+ $arg1 2)))
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]
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]
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@@ -445,27 +445,6 @@ const storesets [
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]
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]
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// makeshift "?" operator for cubescript
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// ex: /? (> $maxroll 0) [voicecom negative D:] [voicecom yes :D]
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// /echo I am (? (>= (player1 health) 50) [result healthy] [result weak]) atm
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? = [
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if (> $numargs 1) [
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if (> $numargs 2) [
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if $arg1 $arg2 $arg3
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] [
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if $arg1 $arg2
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]
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]
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]
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// switch - Takes an integer argument to determine which block of code to execute.
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// NOTE: This command can only handle up to 23 "cases" (24 arguments).
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switch = [
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if (&& (<= $numargs $MAX_ARGS) (checkrange $arg1 0 (- $MAX_ARGS 2))) [
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execute (getalias (format arg%1 (+ $arg1 2)))
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]
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]
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// cleanshot - Take a "clean" screenshot with no HUD items.
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const __disablehud [ tempalias __tmp_old_sets (concat hudgun $hudgun ";" showclips $showclips) ; hudgun 0 ; showclips 0 ; if $editing [ seteditshow 0 ]; blankouthud 1000 ]
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const __enablehud [ __tmp_old_sets ; if $editing seteditshow ; blankouthud 0 ]
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+27
-58
@@ -707,6 +707,14 @@ void damageblend(int n, void *p)
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damageblendplayer = p;
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}
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inline char rangecolor(int val, const char *colors, int thres1, int thres2, int thres3)
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{
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if(val < thres1) return colors[0];
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else if(val < thres2) return colors[1];
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else if(val < thres3) return colors[2];
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return colors[3];
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}
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void drawmedals(float x, float y, int col, int row, Texture *tex)
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{
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if(tex)
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@@ -753,8 +761,7 @@ void drawscores()
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}
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string enginestateinfo = "";
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void CSgetEngineState() { result(enginestateinfo); }
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COMMANDN(getEngineState, CSgetEngineState, "");
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COMMANDF(getEngineState, "", () { result(enginestateinfo); });
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VARP(gametimedisplay,0,1,2);
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VARP(dbgpos,0,0,1);
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@@ -856,7 +863,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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if(!hideconsole) renderconsole();
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formatstring(enginestateinfo)("%d %d %d %d %d", curfps, lod_factor(), nquads, curvert, xtraverts);
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string ltime;
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string ltime, text;
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const char *ltimeformat = getalias("wallclockformat");
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bool wallclock = ltimeformat && *ltimeformat;
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//wallclockformat beginning with "U" shows UTC/GMT time
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@@ -866,52 +873,20 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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{
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if(showstats==2 && !dbgpos)
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{
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const int left = (VIRTW-225-10)*2, top = (VIRTH*7/8)*2;
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const int ttll = VIRTW*2 - 3*FONTH/2;
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int left = (VIRTW-225-10)*2, top = (VIRTH*7/8)*2, ttll = VIRTW*2 - 3*FONTH/2, lf = lod_factor();
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blendbox(left - 24, top - 24, VIRTW*2 - 72, VIRTH*2 - 48, true, -1);
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int c_num;
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int c_r = 255; int c_g = 255; int c_b = 255;
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string c_val;
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#define TXTCOLRGB \
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switch(c_num) \
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{ \
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case 0: c_r = 120; c_g = 240; c_b = 120; break; \
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case 1: c_r = 120; c_g = 120; c_b = 240; break; \
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case 2: c_r = 230; c_g = 230; c_b = 110; break; \
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case 3: c_r = 250; c_g = 100; c_b = 100; break; \
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default: \
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c_r = 255; c_g = 255; c_b = 64; \
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break; \
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}
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draw_text("fps", left - (text_width("fps") + FONTH/2), top );
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draw_text("lod", left - (text_width("lod") + FONTH/2), top+ 80);
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draw_text("wqd", left - (text_width("wqd") + FONTH/2), top+160);
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draw_text("wvt", left - (text_width("wvt") + FONTH/2), top+240);
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draw_text("evt", left - (text_width("evt") + FONTH/2), top+320);
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draw_text("fps", left - (text_width("fps") + FONTH/2), top);
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draw_text("lod", left - (text_width("lod") + FONTH/2), top + 80);
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draw_text("wqd", left - (text_width("wqd") + FONTH/2), top + 160);
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draw_text("wvt", left - (text_width("wvt") + FONTH/2), top + 240);
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draw_text("evt", left - (text_width("evt") + FONTH/2), top + 320);
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//ttll -= 3*FONTH/2;
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formatstring(c_val)("%d", curfps);
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c_num = curfps > 150 ? 0 : (curfps > 100 ? 1 : (curfps > 30 ? 2 : 3)); TXTCOLRGB
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draw_text(c_val, ttll - text_width(c_val), top , c_r, c_g, c_b);
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int lf = lod_factor();
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formatstring(c_val)("%d", lf);
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c_num = lf>199?(lf>299?(lf>399?3:2):1):0; TXTCOLRGB
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draw_text(c_val, ttll - text_width(c_val), top+ 80, c_r, c_g, c_b);
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formatstring(c_val)("%d", nquads);
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c_num = nquads>3999?(nquads>5999?(nquads>7999?3:2):1):0; TXTCOLRGB
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draw_text(c_val, ttll - text_width(c_val), top+160, c_r, c_g, c_b);
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formatstring(c_val)("%d", curvert);
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c_num = curvert>3999?(curvert>5999?(curvert>7999?3:2):1):0; TXTCOLRGB
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draw_text(c_val, ttll - text_width(c_val), top+240, c_r, c_g, c_b);
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formatstring(c_val)("%d", xtraverts);
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c_num = xtraverts>3999?(xtraverts>5999?(xtraverts>7999?3:2):1):0; TXTCOLRGB
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draw_text(c_val, ttll - text_width(c_val), top+320, c_r, c_g, c_b);
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formatstring(text)("\f%c%d", rangecolor(curfps, "xwvu", 30, 100, 150), curfps); draw_text(text, ttll - text_width(text), top);
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formatstring(text)("\f%c%d", rangecolor(lf, "uvwx", 199, 299, 399), lf); draw_text(text, ttll - text_width(text), top + 80);
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formatstring(text)("\f%c%d", rangecolor(nquads, "uvwx", 3999, 5999, 7999), nquads); draw_text(text, ttll - text_width(text), top + 160);
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formatstring(text)("\f%c%d", rangecolor(curvert, "uvwx", 3999, 5999, 7999), curvert); draw_text(text, ttll - text_width(text), top + 240);
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formatstring(text)("\f%c%d", rangecolor(xtraverts, "uvwx", 3999, 5999, 7999), xtraverts); draw_text(text, ttll - text_width(text), top + 320);
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if(wallclock) draw_text(ltime, ttll - text_width(ltime), top - 90);
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if(unsavededits) draw_text("U", ttll - text_width("U"), top - 90 - (wallclock ? 2*FONTH/2 : 0));
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@@ -921,20 +896,14 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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if(dbgpos)
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{
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pushfont("mono");
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defformatstring(o_yw)("%05.2f YAW", p->yaw);
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draw_text(o_yw, VIRTW*2 - ( text_width(o_yw) + FONTH ), VIRTH*2 - 17*FONTH/2);
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defformatstring(o_p)("%05.2f PIT", p->pitch);
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draw_text(o_p, VIRTW*2 - ( text_width(o_p) + FONTH ), VIRTH*2 - 15*FONTH/2);
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defformatstring(o_x)("%05.2f X ", p->o.x);
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draw_text(o_x, VIRTW*2 - ( text_width(o_x) + FONTH ), VIRTH*2 - 13*FONTH/2);
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defformatstring(o_y)("%05.2f Y ", p->o.y);
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draw_text(o_y, VIRTW*2 - ( text_width(o_y) + FONTH ), VIRTH*2 - 11*FONTH/2);
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defformatstring(o_z)("%05.2f Z ", p->o.z);
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draw_text(o_z, VIRTW*2 - ( text_width(o_z) + FONTH ), VIRTH*2 - 9*FONTH/2);
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formatstring(text)("%05.2f YAW", p->yaw); draw_text(text, VIRTW*2 - ( text_width(text) + FONTH ), VIRTH*2 - 17*FONTH/2);
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formatstring(text)("%05.2f PIT", p->pitch); draw_text(text, VIRTW*2 - ( text_width(text) + FONTH ), VIRTH*2 - 15*FONTH/2);
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formatstring(text)("%05.2f X ", p->o.x); draw_text(text, VIRTW*2 - ( text_width(text) + FONTH ), VIRTH*2 - 13*FONTH/2);
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formatstring(text)("%05.2f Y ", p->o.y); draw_text(text, VIRTW*2 - ( text_width(text) + FONTH ), VIRTH*2 - 11*FONTH/2);
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formatstring(text)("%05.2f Z ", p->o.z); draw_text(text, VIRTW*2 - ( text_width(text) + FONTH ), VIRTH*2 - 9*FONTH/2);
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popfont();
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}
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defformatstring(c_val)("fps %d", curfps);
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draw_text(c_val, VIRTW*2 - ( text_width(c_val) + FONTH ), VIRTH*2 - 3*FONTH/2);
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defformatstring(c_val)("fps %d", curfps); draw_text(c_val, VIRTW*2 - ( text_width(c_val) + FONTH ), VIRTH*2 - 3*FONTH/2);
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if(wallclock) draw_text(ltime, VIRTW*2 - text_width(ltime) - FONTH, VIRTH*2 - 5*FONTH/2);
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if(unsavededits) draw_text("U", VIRTW*2 - text_width("U") - FONTH, VIRTH*2 - (wallclock ? 7 : 5)*FONTH/2);
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@@ -214,6 +214,11 @@ static void text_color(char c, char *stack, int size, int &sp, bvec color, int a
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case 'Y':color = bvec( 0xC7, 0xD1, 0xE2); break; // lt gray
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case 'Z':color = bvec( 0x32, 0x32, 0x32); break; // dark gray
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case 'u': color = bvec(120, 240, 120); break; // stats: green
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case 'v': color = bvec(120, 120, 240); break; // stats: blue
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case 'w': color = bvec(230, 230, 110); break; // stats: yellow
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case 'x': color = bvec(250, 100, 100); break; // stats: red
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}
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int b = (int) (sinf(lastmillis / 200.0f) * 115.0f);
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b = stack[sp] > 0 ? 100 : min(iabs(b), 100);
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